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Showing 136 to 150 of 308 results
Papasalouros, Andreas; Kotis, Konstantinos; Kanaris, Konstantinos – Interactive Learning Environments, 2011
The aim of this article is to present an approach for generating tests in an automatic way. Although other methods have been already reported in the literature, the proposed approach is based on ontologies, representing both domain and multimedia knowledge. The article also reports on a prototype implementation of this approach, which…
Descriptors: Semantics, Natural Language Processing, Test Construction, Educational Technology
Baldoni, Matteo; Baroglio, Cristina; Brunkhorst, Ingo; Henze, Nicola; Marengo, Elisa; Patti, Viviana – Interactive Learning Environments, 2011
Curricula authoring is a complex process, involving different actors and different kinds of knowledge. Learners aim at acquiring expertise about some topic of their own interest, and need to perceive that the curriculum they attend will lead them toward their goal; when this does not happen, they become demotivated. Learners are all different, not…
Descriptors: Curriculum Development, Internet, Semantics, Individualized Instruction
Garcia-Barriocanal, Elena; Sicilia, Miguel-Angel; Sanchez-Alonso, Salvador; Lytras, Miltiadis – Interactive Learning Environments, 2011
Web 2.0 technologies can be considered a loosely defined set of Web application styles that foster a kind of media consumer more engaged, and usually active in creating and maintaining Internet contents. Thus, Web 2.0 applications have resulted in increased user participation and massive user-generated (or user-published) open multimedia content,…
Descriptors: Semantics, Internet, Video Technology, Educational Technology
Yang, Stephen J. H.; Zhang, Jia; Su, Addison Y. S.; Tsai, Jeffrey J. P. – Interactive Learning Environments, 2011
Knowledge sharing in computer supported collaborative learning (CSCL) requires intensive social interactions among participants, typically in the form of annotations. An annotation refers to an explicit expression of knowledge that is attached to a document to reveal the conceptual meanings of an annotator's implicit thoughts. In this research, we…
Descriptors: Computer Uses in Education, Computer Mediated Communication, Cooperative Learning, Multimedia Materials
Barchard, Kimberly A.; Pace, Larry A. – Interactive Learning Environments, 2010
Undergraduate psychometrics classes often use computer-intensive active learning projects. However, little research has examined active learning or computer-intensive projects in psychometrics courses. We describe two computer-intensive collaborative learning projects used to teach the design and evaluation of psychological tests. Course…
Descriptors: Course Objectives, Cooperative Learning, Active Learning, Psychometrics
Chen, Chih-Ming; Li, Yi-Lun – Interactive Learning Environments, 2010
Because learning English is extremely popular in non-native English speaking countries, developing modern assisted-learning schemes that facilitate effective English learning is a critical issue in English-language education. Vocabulary learning is vital within English learning because vocabulary comprises the basic building blocks of English…
Descriptors: Electronic Learning, Sentences, Leisure Time, Learning Modalities
Bluemink, Johanna; Hamalainen, Raija; Manninen, Tony; Jarvela, Sanna – Interactive Learning Environments, 2010
In this study, the aim was to examine how small-group collaboration is shaped by individuals interacting in a virtual multiplayer game. The data were collected from a design experiment in which six randomly divided groups of four university students played a voice-enhanced game lasting about 1 h. The "eScape" game was a social action adventure…
Descriptors: Social Action, Prior Learning, Discourse Analysis, Interpersonal Relationship
Lim, Wei-Ying; So, Hyo-Jeong; Tan, Seng-Chee – Interactive Learning Environments, 2010
While the growing prevalence of Web 2.0 in education opens up exciting opportunities for universities to explore expansive, new literacies practices, concomitantly, it presents unique challenges. Many universities are changing from a content delivery paradigm of eLearning 1.0 to a learner-focused paradigm of eLearning 2.0. In this article, we…
Descriptors: Models, Internet, Electronic Learning, Technology Uses in Education
Huang, Wen-Hao David; Nakazawa, Kazuaki – Interactive Learning Environments, 2010
As Web 2.0 emerging technologies are gaining momentum in higher education, educators as well as students are finding new ways to integrate them for teaching and learning. Technologies such as blogs, wikis and multimedia-sharing utilities have been used to teach various subject matters. This trend not only creates new opportunities for us to afford…
Descriptors: Reading Assignments, Web Sites, Online Courses, Learning Processes
Casquero, Oskar; Portillo, Javier; Ovelar, Ramon; Benito, Manuel; Romo, Jesus – Interactive Learning Environments, 2010
Universities can offer eLearning 2.0 tools and services to learners while obtaining clear benefits from releasing the control over some learning content. This means a shift from the institution centred and monolithic model of traditional virtual learning environments (VLEs) to a more heterogeneous and open model. This article tries to plot an…
Descriptors: Web Sites, Learning Processes, Internet, Client Server Architecture
Mendenhall, Anne; Johnson, Tristan E. – Interactive Learning Environments, 2010
A social annotation model learning system (SAM-LS) was created using multiple instructional strategies thereby supporting the student in improving in critical thinking, critical writing and related literacy. There are four mechanisms in which the SAM-LS methodology is believed to improve learning and performance. These mechanisms include providing…
Descriptors: Educational Strategies, Reading Comprehension, Learning Activities, Critical Thinking
Valjataga, Terje; Laanpere, Mart – Interactive Learning Environments, 2010
In an increasingly networked and technologically mediated world, people need to continuously update their knowledge and skill base, so as to be able to self-direct their intentional learning projects. In addition to teaching domain-specific knowledge and skills, the role of higher education should be reorganizing current teaching and studying…
Descriptors: Instructional Design, Intentional Learning, Foreign Countries, Educational Environment
Karasavvidis, Ilias – Interactive Learning Environments, 2010
E-learning 2.0 is expected to address some of the problems which characterized the first generation of E-learning implementations. Wikis are among the most promising E-learning 2.0 tools because they require active student engagement which facilitates constructivist learning. The present article focuses on the use of wikis in a university…
Descriptors: Electronic Learning, Constructivism (Learning), Barriers, Program Implementation
Wopereis, Iwan G. J. H.; Sloep, Peter B.; Poortman, Sybilla H. – Interactive Learning Environments, 2010
This study examined the use of weblogs as a means to promote student teachers' reflective practice. The assumption was explored that weblogs are suitable tools to support and stimulate reflection on action in teacher training and consequently to enhance the students' ability to reflect. Three groups of student teachers used weblogs to reflect on…
Descriptors: Student Teachers, Reflective Teaching, Teaching Methods, Reflection
Teo, Timothy – Interactive Learning Environments, 2010
The purpose of this study is to examine pre-service teachers' attitudes to computers. This study extends the technology acceptance model (TAM) framework by adding subjective norm, facilitating conditions, and technological complexity as external variables. Results show that the TAM and subjective norm, facilitating conditions, and technological…
Descriptors: Computer Uses in Education, Path Analysis, Student Teacher Attitudes, Technology Integration

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