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Showing 1 to 15 of 55 results
Chu, Hui-Chun; Chang, Shao-Chen – Educational Technology Research and Development, 2014
Although educational computer games have been recognized as being a promising approach, previous studies have indicated that, without supportive models, students might only show temporary interest during the game-based learning process, and their learning performance is often not as good as expected. Therefore, in this paper, a two-tier test…
Descriptors: Educational Technology, Computer Games, Educational Games, Program Effectiveness
Hwang, Gwo-Jen; Hung, Chun-Ming; Chen, Nian-Shing – Educational Technology Research and Development, 2014
In this study, a peer assessment-based game development approach is proposed for improving students' learning achievements, motivations and problem-solving skills. An experiment has been conducted to evaluate the effectiveness of the proposed approach in a science course at an elementary school. A total of 167 sixth graders participated in…
Descriptors: Student Motivation, Problem Solving, Academic Achievement, Peer Evaluation
Proske, Antje; Roscoe, Rod D.; McNamara, Danielle S. – Educational Technology Research and Development, 2014
Achieving sustained student engagement with practice in computer-based writing strategy training can be a challenge. One potential solution is to foster engagement by embedding practice in educational games; yet there is currently little research comparing the effectiveness of game-based practice versus more traditional forms of practice. In this…
Descriptors: Educational Games, Computer Games, Student Motivation, Academic Achievement
Bowers, Alex J.; Berland, Matthew – Educational Technology Research and Development, 2013
Historically, the relationship between student academic achievement and use of computers for fun and video gaming has been described from a multitude of perspectives, from positive, to negative, to neutral. However, recent research has indicated that computer use and video gaming may be positively associated with achievement, yet these studies…
Descriptors: Academic Achievement, Mathematics Achievement, High School Students, Grade 10
Kim, ChanMin; Bennekin, Kimberly N. – Educational Technology Research and Development, 2013
We designed support for volitional control with four stages for "goal initiation" ("Want it"), "goal formation" ("Plan for it"), "action control" ("Do it"), and "emotion control" ("Finish it") based on theories and models of volition. We implemented the support in…
Descriptors: Mathematics Instruction, Goal Orientation, Individual Power, Community Colleges
López-Pérez, María V.; Pérez-López, María C.; Rodríguez-Ariza, Lázaro; Argente-Linares, Eva – Educational Technology Research and Development, 2013
In blended learning, the internet acts as an instrument to complement traditional forms of instruction, in the belief that the incorporation of new information and communication technologies may lead to more efficient and effective education. This paper presents a study carried out in the University of Granada, during the first year of…
Descriptors: Foreign Countries, Blended Learning, Technology Uses in Education, Academic Achievement
Davies, Randall S.; Dean, Douglas L.; Ball, Nick – Educational Technology Research and Development, 2013
The purpose of this research was to explore how technology can be used to teach technological skills and to determine what benefit "flipping" the classroom might have for students taking an introductory-level college course on spreadsheets in terms of student achievement and satisfaction with the class. A pretest posttest…
Descriptors: Educational Technology, Introductory Courses, Spreadsheets, Teaching Methods
Razzouk, Rim; Johnson, Tristan E. – Educational Technology Research and Development, 2013
The purpose of this study was to examine the effect of case studies on learning outcomes, attitudes toward instructions, and team shared mental models (SMM) in a team-based learning environment in an undergraduate educational psychology course. Approximately 105 students who participated in this study were randomly assigned to either a case-study…
Descriptors: Case Studies, Undergraduate Students, Academic Achievement, Student Attitudes
Traphagan, Tomoko; Kucsera, John V.; Kishi, Kyoko – Educational Technology Research and Development, 2010
The present study investigated the impact of class lecture webcasts on students' attendance and learning. The research design employed four data collection methods in two class sections--one with webcast access and another without--of the same course taught by the same instructors. Results indicated the following four major findings. (1) The…
Descriptors: Academic Achievement, Attendance, Lecture Method, Student Attitudes
Frick, Theodore W.; Chadha, Rajat; Watson, Carol; Zlatkovska, Emilija – Educational Technology Research and Development, 2010
Recent research has touted the benefits of learner-centered instruction, problem-based learning, and a focus on complex learning. Instructors often struggle to put these goals into practice as well as to measure the effectiveness of these new teaching strategies in terms of mastery of course objectives. Enter the course evaluation, often a…
Descriptors: Feedback (Response), Course Objectives, Course Evaluation, Academic Achievement
Lin, Huifen; Dwyer, Francis M. – Educational Technology Research and Development, 2010
This study investigated the effectiveness of three different levels of enhancement strategies utilized to facilitate students' learning from static and animated visualization when taking the time-on-task into consideration. Participants were randomly assigned to six treatment groups, and then took four criterion measures. The time-on-task was…
Descriptors: Feedback (Response), Computer Assisted Instruction, Visualization, Time on Task
Kinshuk; Liu, Tzu-Chien; Graf, Sabine – Educational Technology Research and Development, 2009
Although learning styles are considered as an important factor in education, students often have to learn in courses that do not support their learning styles. A challenge for technology facilitated learning is therefore to assist and help students to cope with courses that do not match their learning styles by training and developing their less…
Descriptors: Cognitive Style, Online Courses, Student Behavior, Learning Processes
Song, Liyan; Hannafin, Michael J.; Hill, Janette R. – Educational Technology Research and Development, 2007
Current teaching and learning methods reveal marked differences between how students approach learning and how instructors approach teaching. Little attention has been paid to understanding these differences and their implications for designing successful learning environments. The purpose of the paper is to introduce a framework for understanding…
Descriptors: Professional Development, Teaching Methods, Cognitive Structures, Causal Models
Lou, Yiping; Bernard, Robert M.; Abrami, Philip C. – Educational Technology Research and Development, 2006
This meta-analysis employs a theoretical framework in quantitatively synthesizing empirical studies that investigate the effects of distance education (DE) versus classroom instruction on undergraduate student achievement. Analyses of 218 findings from 103 studies were conducted according to how media were used to support DE pedagogy. The results…
Descriptors: Distance Education, Undergraduate Study, Meta Analysis, Literature
Paas, Fred; Tuovinen, Juhani E.; van Merrienboer, Jeroen J. G.; Darabi, A. Aubteen – Educational Technology Research and Development, 2005
Motivation can be identified as a dimension that determines learning success and causes the high dropout rate among online learners, especially in complex e-learning environments. It is argued that these learning environments represent a new challenge to cognitive load researchers to investigate the motivational effects of instructional conditions…
Descriptors: Student Motivation, Dropout Rate, Instructional Design, Academic Achievement

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