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Showing 151 to 165 of 949 results
Lin, Yen-Ting; Lin, Yi-Chun; Huang, Yueh-Min; Cheng, Shu-Chen – Educational Technology & Society, 2013
One goal of e-learning is to enhance the interoperability and reusability of learning resources. However, current e-learning systems do little to adequately support this. In order to achieve this aim, the first step is to consider how to assist instructors in re-organizing the existing learning objects. However, when instructors are dealing with a…
Descriptors: Educational Technology, Computer Uses in Education, Equations (Mathematics), Instructional Materials
Stepanyan, Karen; Littlejohn, Allison; Margaryan, Anoush – Educational Technology & Society, 2013
This paper explores the concept of sustainable e-learning. It outlines a scoping review of the sustainability of e-learning practice in higher education. Prior to reporting the outcomes of the review, this paper outlines the rationale for conducting the study. The origins and the meaning of the term "sustainability" are explored, and…
Descriptors: Sustainability, Electronic Learning, Higher Education, Teaching Methods
Lin, Chun-Hung; Liu, Eric Zhi-Feng; Chen, Yu-Liang; Liou, Pey-Yan; Chang, Maiga; Wu, Cheng-Hong; Yuan, Shyan-Ming – Educational Technology & Society, 2013
The study examines the effectiveness of using computer games for after-school remedial mastery learning. We incorporated instructional materials related to "area of a circle" into the popular Monopoly game to enhance the performance of sixth-grade students learning mathematics. The program requires that students enter the answers to…
Descriptors: Foreign Countries, Mastery Learning, Remedial Instruction, Elementary School Students
Rushby, Nick – Educational Technology & Society, 2013
This paper is a snapshot of an evolving vision of what the future may hold for learning technology. It offers three personal visions of the future and raises many questions that need to be explored if learning technology is to realise its full potential.
Descriptors: Foreign Countries, Educational Technology, Surveys, Prediction
Yin, Chengjiu; Song, Yanjie; Tabata, Yoshiyuki; Ogata, Hiroaki; Hwang, Gwo-Jen – Educational Technology & Society, 2013
This paper proposes a conceptual framework, scaffolding participatory simulation for mobile learning (SPSML), used on mobile devices for helping students learn conceptual knowledge in the classroom. As the pedagogical design, the framework adopts an experiential learning model, which consists of five sequential but cyclic steps: the initial stage,…
Descriptors: Electronic Learning, Scaffolding (Teaching Technique), Handheld Devices, Experiential Learning
Wong, Lung-Hsiang; Hsu, Ching-Kun; Sun, Jizhen; Boticki, Ivica – Educational Technology & Society, 2013
This paper reports the impacts of spontaneous student grouping to develop young students' orthographic awareness in the process of learning Chinese characters. A mobile-assisted Chinese character forming game is used to assign each student a Chinese character component on their smartphones through a wireless network. Fifteen Singaporean…
Descriptors: Grouping (Instructional Purposes), Teaching Methods, Chinese, Educational Games
Chang, Wen-Long; Yuan, Yuan; Lee, Chun-Yi; Chen, Min-Hui; Huang, Wen-Guu – Educational Technology & Society, 2013
The purpose of this study was to explore the impact of incorporating Magic Board in the instruction of concepts related to area. We adopted a non-equivalent quasi-experimental design and recruited participants from two classes of third-grade students in an elementary school in Taoyuan County, Taiwan. Magic Board was used as a teaching aid in the…
Descriptors: Grade 3, Educational Technology, Teaching Methods, Technology Integration
Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Huang, Iwen – Educational Technology & Society, 2013
Learning styles are considered to be one of the factors that need to be taken into account in developing adaptive learning systems. However, few studies have been conducted to investigate if students have the ability to choose the best-fit e-learning systems or content presentation styles for themselves in terms of learning style perspective. In…
Descriptors: Cognitive Style, Student Needs, Educational Games, Cognitive Processes
Kinshuk; Huang, Hui-Wen; Sampson, Demetrios; Chen, Nian-Shing – Educational Technology & Society, 2013
The advent of the Internet, World-Wide Web and more recently, advanced technologies such as mobile, sensor and location technologies have changed the way people interact with each other, their lifestyle and almost every other aspect of life. Educational sector is not immune from such effects even if the rate of change is far slower than many other…
Descriptors: Educational Technology, Educational History, Journal Articles, Periodicals
Lin, Jian-Wei; Lai, Yuan-Cheng; Chuang, Yuh-Shy – Educational Technology & Society, 2013
To efficiently learn database concepts, this work adopts association rules to provide diagnostic feedback for drawing an Entity-Relationship Diagram (ERD). Using association rules and Asynchronous JavaScript and XML (AJAX) techniques, this work implements a novel Web-based Timely Diagnosis System (WTDS), which provides timely diagnostic feedback…
Descriptors: Databases, Feedback (Response), Misconceptions, Error Correction
Tokmak, Hatice Sancar; Yelken, Tugba Yanpar; Konokman, Gamze Yavuz – Educational Technology & Society, 2013
The current study investigated perceived development of pre-service teachers in their Instructional Material Design (IMD) competencies through the course "Instructional Technology and Material Design," which is based on a technological, pedagogical, and content knowledge (TPACK) framework. A total of 22 Elementary Education pre-service…
Descriptors: Preservice Teachers, Student Teacher Attitudes, Instructional Materials, Material Development
Tsai, Chin-Chung; Chai, Ching Sing; Wong, Benjamin Koon Siak; Hong, Huang-Yao; Tan, Seng Chee – Educational Technology & Society, 2013
This position paper proposes to broaden the conception of personal epistemology to include design epistemology that foregrounds the importance of creativity, collaboration, and design thinking. Knowledge creation process, we argue, can be explicated using Popper's ontology of three worlds of objects. In short, conceptual artifacts (World 3)…
Descriptors: Epistemology, Creativity, Educational Technology, Design
Chai, Ching Sing; Koh, Joyce Hwee Ling; Tsai, Chin-Chung – Educational Technology & Society, 2013
This paper reviews 74 journal papers that investigate ICT integration from the framework of technological pedagogical content knowledge (TPACK). The TPACK framework is an extension of the pedagogical content knowledge (Shulman, 1986). TPACK is the type of integrative and transformative knowledge teachers need for effective use of ICT in…
Descriptors: Pedagogical Content Knowledge, Journal Articles, Meta Analysis, Literature Reviews
Lin, Yi-Chun; Huang, Yueh-Min – Educational Technology & Society, 2013
Prior knowledge is a very important part of teaching and learning, as it affects how instructors and students interact with the learning materials. In general, tests are used to assess students' prior knowledge. Nevertheless, conventional testing approaches usually assign only an overall score to each student, and this may mean that students…
Descriptors: Prior Learning, Models, Decision Making, Evaluation Methods
Wang, Yi Hsuan; Young, Shelley S.-C.; Jang, Jyh-Shing Roger – Educational Technology & Society, 2013
In this study, the researchers attempted to extend the concept of learning companions from the virtual world to the real physical environment and made a breakthrough in technique development of tangible learning robots. The aim of this study was to explore an innovative way by combining the speech recognition technology with educational robots in…
Descriptors: Foreign Countries, Robotics, Educational Technology, English (Second Language)

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