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Showing 1 to 15 of 132 results
Kim, Hyewon; Lee, MiYoung; Kim, Minjeong – Educational Technology & Society, 2014
The purpose of this paper was to investigate the effects of mobile instant messaging on collaborative learning processes and outcomes. The collaborative processes were measured in terms of different types of interactions. We measured the outcomes of the collaborations through both the students' taskwork and their teamwork. The collaborative…
Descriptors: Foreign Countries, Learning Processes, Synchronous Communication, Cooperative Learning
Chen, Hsiu-Ling; Fan, Hsueh-Liang; Tsai, Chin-Chung – Educational Technology & Society, 2014
The knowledge sharing process within a virtual community of teacher professionals is viewed as a social exchange process in that the knowledge sharing intention and behavior of individuals are influenced by the exchange relationship among members. However, relatively little research has focused on this approach to exploring the factors that…
Descriptors: Investigations, Communities of Practice, Trust (Psychology), Altruism
Yu, Fu-Yun; Pan, Kuan-Jung – Educational Technology & Society, 2014
The focus of this study was to investigate the effects of student-question generation with online prompts on student academic achievement, question-generation performance, learning satisfaction and learning anxiety. This study adopted a quasi-experimental research design. Two classes of eighth grade students (N = 64) from one middle school…
Descriptors: Questioning Techniques, Learning Strategies, Cues, Electronic Learning
Di Blas, Nicoletta; Paolini, Paolo – Educational Technology & Society, 2014
This paper is about how serious games based on MUVEs in formal education can foster collaboration. More specifically, it is about a large case-study with four different programs which took place from 2002 to 2009 and involved more than 9,000 students, aged between 12 and 18, from various nations (18 European countries, Israel and the USA). These…
Descriptors: Educational Technology, Cooperation, Cooperative Learning, Computer Games
Shukor, Nurbiha A.; Tasir, Zaidatun; Van der Meijden, Henny; Harun, Jamalludin – Educational Technology & Society, 2014
Online collaborative learning allows discussion to occur at greater depth where knowledge can be constructed remotely. However students were found to construct knowledge at low-level where they discussed by sharing and comparing opinions; those are inadequate for new knowledge creation. As such, this research attempted to investigate the…
Descriptors: Learning Strategies, Cognitive Style, Cooperative Learning, Electronic Learning
Wang, Shu-Ling; Hsu, Hsien-Yuan; Lin, Sunny S. J.; Hwang, Gwo-Jen – Educational Technology & Society, 2014
Although research has identified the importance of interaction behaviors in computer-supported collaborative learning (CSCL), very few attempts have been made to carry out in-depth analysis of interaction behaviors. This study thus applies both qualitative (e.g., content analyses, interviews) and quantitative methods in an attempt to investigate…
Descriptors: Cooperative Learning, Interaction Process Analysis, Cognitive Style, College Students
Sie, Rory L. L.; Pataraia, Nino; Boursinou, Eleni; Rajagopal, Kamakshi; Margaryan, Anoush; Falconer, Isobel; Bitter-Rijpkema, Marlies; Littlejohn, Allison; Sloep, Peter B. – Educational Technology & Society, 2013
Recent developments in the use of social media for learning have posed serious challenges for learners. The information overload that these online social tools create has changed the way learners learn and from whom they learn. An investigation of learners' goals, motivations and expected outcomes when using a personal learning network is…
Descriptors: Social Networks, Computer Mediated Communication, Influences, Learning
Yu, Fu-Yun; Wu, Chun-Ping – Educational Technology & Society, 2013
This study examined the individual and combined predictive effects of two types of feedback (i.e., quantitative ratings and descriptive comments) in online peer-assessment learning systems on the quality of produced work. A total of 233 students participated in the study for six weeks. An online learning system that allows students to contribute…
Descriptors: Predictor Variables, Peer Evaluation, Feedback (Response), Computer Mediated Communication
Chen, Wen-Chun; Eslami, Zohreh – Educational Technology & Society, 2013
This study investigated the effectiveness of incidental focus on form in promoting second language development in text-based live chats. Sixteen college-level Taiwanese English language learners were partnered with American college students to complete two communicative tasks via synchronous chats on Instant Messenger. Language-related episodes…
Descriptors: Foreign Countries, Synchronous Communication, Computer Mediated Communication, Second Language Learning
Lo, Hao-Chang – Educational Technology & Society, 2013
The objective of this study was to develop an online report writing activity that was a constructive and cooperative learning process for a course on traditional general physics experiments. Wiki, a CMC authoring tool, was used to construct the writing platform. Fifty-eight undergraduate students (33 men and 25 women), working in randomly assigned…
Descriptors: Undergraduate Students, Cooperative Learning, Physics, College Science
Pereira, Roberto; Baranauskas, M. Cecilia C.; da Silva, Sergio Roberto P. – Educational Technology & Society, 2013
Social software is a growing reality worldwide and several authors are discussing its use to promote social interaction in learning contexts. Although problems regarding privacy, reputation, and identity are commonly reported in social software, an explicit concern regarding peoples' values is not a common practice in its design and adoption,…
Descriptors: Social Networks, Computer Software, Semiotics, Values
Han, Heeyoung; Johnson, Scott D. – Educational Technology & Society, 2012
The purpose of the study was to investigate the relationship between students' emotional intelligence, social bond, and their interactions in an online learning environment. The research setting in this study was a 100% online master's degree program within a university located in the Midwest of the United States. Eighty-four students participated…
Descriptors: Masters Degrees, Graduate Students, Electronic Learning, Distance Education
Zhu, Chang – Educational Technology & Society, 2012
A growing amount of research focuses on learning in group settings and more specifically on learning in computer-supported collaborative learning (CSCL) settings. Studies on western students indicate that online collaboration enhances student learning achievement; however, few empirical studies have examined student satisfaction, performance, and…
Descriptors: Satisfaction, Cooperative Learning, Academic Achievement, Group Discussion
Hou, Huei-Tse – Educational Technology & Society, 2012
Instructional activities based on online discussion strategies have gained prevalence in recent years. Within this context, a crucial research topic is to design innovative and appropriate online discussion strategies that assist learners in attaining a deeper level of interaction and higher cognitive skills. By analyzing the process of online…
Descriptors: Role Playing, Learning Processes, Behavior Patterns, Educational Strategies
Lee, Jiyeon – Educational Technology & Society, 2012
This case study investigated patterns of interaction and participation in a large online course. 88 Korean undergraduates participated in online fora during 2 weeks. It was found that there was a comparatively high portion of metacognitive interaction and higher phase of knowledge construction. However, it was found that students posted required…
Descriptors: Educational Strategies, Interaction, Computer Mediated Communication, Online Courses

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