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Showing 1,381 to 1,395 of 9,576 results
Huang, Chun-Chieh; Yeh, Ting-Kuang; Li, Tsai-Yen; Chang, Chun-Yen – Educational Technology & Society, 2010
The objective of this article is to evaluate the effectiveness of a collaborative and online brainstorming game, Idea Storming Cube (ISC), which provides users with a competitive game-based environment and a peer-like intelligent agent. The program seeks to promote students' divergent thinking to aid in the process of problem solving. The…
Descriptors: Brainstorming, Problem Solving, Creative Thinking, Grade 11
Akbulut, Yavuz; Sahin, Yusuf Levent; Eristi, Bahadir – Educational Technology & Society, 2010
There is growing evidence to suggest that bullying results in deep emotional damage. Borderless cyberspace transforms the nature of bullying and serves as a risky territory where more and more bullies are at large, which in turn, increases the extent of victimization in cyber-space. The current study investigated the cyberbullying victimization…
Descriptors: Foreign Countries, Internet, Web Sites, Bullying
Yang, Yu-Fen – Educational Technology & Society, 2010
This study investigates how college students solve their cognitive conflicts when receiving peers' suggestions and corrections in online text revision. A sample of 45 undergraduate students were recruited to read their peer writers' texts, edit peer writers' errors, evaluate peer editors' corrections and suggestions, and finally rewrite their own…
Descriptors: Undergraduate Students, Metalinguistics, Grammar, Prior Learning
Caeiro-Rodriguez, Manuel; Anido-Rifon, Luis; Llamas-Nistal, Martin – Educational Technology & Society, 2010
Educational Modelling Languages (EMLs) have been proposed to enable the authoring of models of "learning units" (e.g., courses, lessons, lab practices, seminars) covering the broad variety of pedagogical approaches. In addition, some EMLs have been proposed as computational languages that support the processing of learning unit models by…
Descriptors: Instructional Design, Management Systems, Models, Engineering
Elen, Jan; Clarebout, Geraldine; Sarfo, Frederick Kwaku; Louw, Lambertus Philippus; Poysa-Tarhonen, Johanna; Stassens, Nick – Educational Technology & Society, 2010
Given the use of information and communication technology (ICT) and computer as synonyms in ICT-integration research on the one hand, and the potential problems in doing so on the other, this contribution tries to gain insight in the understanding of the words computer and ICT in different settings. In five different countries (Belgium, Finland,…
Descriptors: Information Technology, Classification, Foreign Countries, Statistical Analysis
Barnes, Tiffany; Stamper, John – Educational Technology & Society, 2010
In building intelligent tutoring systems, it is critical to be able to understand and diagnose student responses in interactive problem solving. However, building this understanding into a computer-based intelligent tutor is a time-intensive process usually conducted by subject experts. Much of this time is spent in building production rules that…
Descriptors: Intelligent Tutoring Systems, Logical Thinking, Tutors, Probability
Fournier-Viger, Philippe; Faghihi, Usef; Nkambou, Roger; Nguifo, Engelbert Mephu – Educational Technology & Society, 2010
We propose to mine temporal patterns in Intelligent Tutoring Systems (ITSs) to uncover useful knowledge that can enhance their ability to provide assistance. To discover patterns, we suggest using a custom, sequential pattern-mining algorithm. Two ways of applying the algorithm to enhance an ITS's capabilities are addressed. The first is to…
Descriptors: Intelligent Tutoring Systems, Mathematics Instruction, Tutoring, Mathematics
Chi, Min; VanLehn, Kurt – Educational Technology & Society, 2010
Certain learners are less sensitive to learning environments and can always learn, while others are more sensitive to variations in learning environments and may fail to learn (Cronbach & Snow, 1977). We refer to the former as high learners and the latter as low learners. One important goal of any learning environment is to bring students up to…
Descriptors: Intelligent Tutoring Systems, Physics, Probability, Tutoring
McQuiggan, Scott W.; Robison, Jennifer L.; Lester, James C. – Educational Technology & Society, 2010
Affect has been the subject of increasing attention in cognitive accounts of learning. Many intelligent tutoring systems now seek to adapt pedagogy to student affective and motivational processes in an effort to increase the effectiveness of tutorial interaction and improve learning outcomes. To this end, recent work has begun to investigate the…
Descriptors: Intelligent Tutoring Systems, Educational Environment, Outcomes of Education, Learning Experience
Yeh, Hui-Chin; Yang, Yu-Fen; Wong, Wing-Kwong – Educational Technology & Society, 2010
This study aims at arousing college students' metacognition in detecting lexical cohesion during online text construction as WordNet served as a lexical resource. A total of 83 students were requested to construct texts through sequences of actions identified as interaction chains in this study. Interaction chains are grouped and categorized as a…
Descriptors: Sentences, Sentence Structure, Metacognition, Interaction
Amory, Alan – Educational Technology & Society, 2010
This article examined, through a Cultural Historical Activity Theory lens, how immersive- or pervasive environments and pedagogical agents could more easily support social collaboration as foundation of contemporary learning theory. It is argued that the fundamentalism-liberationism contradiction (learn "from" versus learn "with" technology) is no…
Descriptors: Learning Theories, Instructional Design, Educational Technology, Social Networks
Shih, Kuei-Ping; Chen, Hung-Chang; Chang, Chih-Yung; Kao, Tai-Chien – Educational Technology & Society, 2010
This paper proposes a self-regulated learning (SRL) system with scaffolding support in order to develop independent learning skills among students. The SRL system uses self-regulated learning and scaffolding theories to appeal to both instructors and learners. On the part of the instructors, a Content Accessibility Subsystem is provided to easily…
Descriptors: Electronic Learning, Educational Environment, Experiments, Scores
Chen, Hsiang-Ping; Lien, Chi-Jui; Annetta, Len; Lu, Yu-Ling – Educational Technology & Society, 2010
This study develops an educational computer game, FORmosaHope (FH), to explore the influences that an educational computer game might have on children's cultural identities. FH is a role-playing game, in which children can actively explore a mini-world to learn about science, technology, and society. One hundred and thirty sixth-graders, about…
Descriptors: Experimental Groups, Control Groups, Quasiexperimental Design, Educational Games
Hannon, John; Bretag, Tracey – Educational Technology & Society, 2010
This paper explores the way that learning technologies frame teaching practice in higher education using both autoethnography and discourse analysis (interpretative repertoires). The analysis juxtaposes our own experience in the form of data from two interviews, with teaching and learning policy documents from the group of five Australian…
Descriptors: Higher Education, Discourse Analysis, Educational Technology, Teaching Methods
Hoon, Teoh Sian; Chong, Toh Seong; Binti Ngah, Nor Azilah – Educational Technology & Society, 2010
The main aim of this study is to integrate cooperative learning strategies, mastery learning and interactive multimedia to improve students' performance in Mathematics, specifically in the topic of matrices. It involved a quasi-experimental design with gain scores and time-on-task as dependent variables. The independent variables were three…
Descriptors: Educational Strategies, Mastery Learning, Cooperative Learning, Academic Ability

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