Peer reviewedERIC Number: EJ330769
Record Type: CIJE
Publication Date: 1986
Pages: N/A
Abstractor: N/A
Reference Count: 0
ISBN: N/A
ISSN: N/A
Classroom Use of Videogames.
Silvern, Steven B.
Educational Research Quarterly, v10 n1 p10-16 1985-86
Video games may allow educators to reach children who have never before been incorporated into an educational experience within the confines of school. A distinction is made between types of arcade style games and educational games in Piagetian terms: practice games, symbolic games, games with rules, and games of construction. (LMO)
Publication Type: Journal Articles; Reports - General
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers: Video Games
Note: Theme issue with title: "Computers in the Classroom."


