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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 3,031 to 3,045 of 270,435 results
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Jyothi, Sujana; McAvinia, Claire; Keating, John – Computers & Education, 2012
Much research in recent years has focused on the introduction of virtual learning environments (VLEs) to universities, documenting practice, and sharing experience ([2], [9], [45] and [58]). Attention has been directed towards the importance of online dialogue for learning as a defining feature of the VLE. Communicative tools are an important…
Descriptors: Constructivism (Learning), Computer Mediated Communication, Research Methodology, Computer Software
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Lin, Wen-Shan; Wang, Chun-Hsien – Computers & Education, 2012
The objective of this study is to propose a research framework that investigates the relation between perceived fit and system factors that can motivate learners in continuing utilizing an e-learning system in blended learning instruction. As learners have the face-to-face learning opportunity in interacting with lecturers, the study aims at…
Descriptors: Electronic Learning, Blended Learning, Focus Groups, Online Courses
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Akbulut, Yavuz; Cardak, Cigdem Suzan – Computers & Education, 2012
Implementing instructional interventions to accommodate learner differences has received considerable attention. Among these individual difference variables, the empirical evidence regarding the pedagogical value of learning styles has been questioned, but the research on the issue continues. Recent developments in Web-based implementations have…
Descriptors: Cognitive Style, Hypermedia, Individual Differences, Content Analysis
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Gromik, Nicolas A. – Computers & Education, 2012
This paper reports on a case study conducted at a Japanese national university. Nine participants used the video recording feature on their cell phones to produce weekly video productions. The task required that participants produce one 30-second video on a teacher-selected topic. Observations revealed the process of video creation with a cell…
Descriptors: Video Technology, Telecommunications, Writing Skills, Speech Skills
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Calvani, Aomina; Fini, Antonio; Ranieri, Maria; Picci, Patrizia – Computers & Education, 2012
Digital competences amongst the younger generations and the role of schools faced with the spread of new youth practices are topics of increasing interest. Some commentators state that, thanks to the intensive use of digital media, young people are developing significant competences that also correspond to important cognitive processes and new…
Descriptors: Intervention, Student Attitudes, Adolescents, Cognitive Processes
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Korallo, Liliya; Foreman, Nigel; Boyd-Davis, Stephen; Moar, Magnus; Coulson, Mark – Computers & Education, 2012
Single linear virtual timelines have been used effectively with undergraduates and primary school children to convey the chronological ordering of historical items, improving on PowerPoint and paper/textual displays. In the present study, a virtual environment (VE) consisting of three parallel related timelines (world history and the histories of…
Descriptors: World History, Memory, Serial Ordering, History
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Chen, Hsiu-Ju – Computers & Education, 2012
In recent years, with the development of e-learning, it is feasible for enterprises to adopt information systems to enhance organizations' human capital and knowledge renewal for competition. e-Learning systems designed for new entrants training aim to facilitate new entrants' job adaptation; however, the empirical link between their system use…
Descriptors: Electronic Learning, Human Capital, Administrative Organization, Socialization
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Nikolaidou, Georgia N. – Computers & Education, 2012
This exploratory work describes and analyses the collaborative interactions that emerge during computer-based music composition in the primary school. The study draws on socio-cultural theories of learning, originated within Vygotsky's theoretical context, and proposes a new model, namely Computer-mediated Praxis and Logos under Synergy (ComPLuS).…
Descriptors: Feedback (Response), Learning Theories, Creativity, Music Education
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Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
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Vrocharidou, Anatoli; Efthymiou, Ilias – Computers & Education, 2012
The present study approaches the Internet as a social space, where university students make use of computer mediated communication (CMC) applications, i.e. e-mail, instant messaging and social network sites, in order to satisfy social and academic needs. We focus on university students, because they represent one of the most avid groups of CMC…
Descriptors: Computer Mediated Communication, Social Life, Student Attitudes, Profiles
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Bhuasiri, Wannasiri; Xaymoungkhoun, Oudone; Zo, Hangjung; Rho, Jae Jeung; Ciganek, Andrew P. – Computers & Education, 2012
This study identifies the critical success factors that influence the acceptance of e-learning systems in developing countries. E-learning is a popular mode of delivering educational materials in higher education by universities throughout the world. This study identifies multiple factors that influence the success of e-learning systems from the…
Descriptors: Expertise, Electronic Learning, Delphi Technique, Curriculum Design
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Zydney, Janet Mannheimer; deNoyelles, Aimee; Seo, Kay Kyeong-Ju – Computers & Education, 2012
The purpose of our research was to examine the influence of an online protocol on asynchronous discussions. A mixed-methods study compared two online graduate classes: one that used a protocol and one that did not use a protocol for the same discussion about a complex reading. Analysis of the data revealed that the online protocol more evenly…
Descriptors: Distance Education, Inquiry, Asynchronous Communication, Educational Technology
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Gonzalez-Gonzalez, Carina; Blanco-Izquierdo, Francisco – Computers & Education, 2012
In this paper we analyze the main areas of research into educational videogames and in the evolution of the technologies and design methodologies that are making these interactive systems increasingly natural, immersive and social. We present the design and development of a prototype for a collaborative educational videogame based on a Massively…
Descriptors: Video Games, Secondary Education, Online Systems, Educational Games
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Lo, Jia-Jiunn; Chan, Ya-Chen; Yeh, Shiou-Wen – Computers & Education, 2012
This study developed an adaptive web-based learning system focusing on students' cognitive styles. The system is composed of a student model and an adaptation model. It collected students' browsing behaviors to update the student model for unobtrusively identifying student cognitive styles through a multi-layer feed-forward neural network (MLFF).…
Descriptors: College Freshmen, Cognitive Style, Internet, Web Based Instruction
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Lee, Young-Jin – Computers & Education, 2012
This paper presents a computational method that can efficiently estimate the ability of students from the log files of a Web-based learning environment capturing their problem solving processes. The computational method developed in this study approximates the posterior distribution of the student's ability obtained from the conventional Bayes…
Descriptors: Web Based Instruction, Problem Solving, Goodness of Fit, Educational Environment
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