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Showing 3,016 to 3,030 of 270,435 results
Hung, Pi-Hsia; Hwang, Gwo-Jen; Lee, Yueh-Hsun; Su, I-Hsiang – Computers & Education, 2012
Spatial ability has been recognized as one of the most important factors affecting the mathematical performance of students. Previous studies on spatial learning have mainly focused on developing strategies to shorten the problem-solving time of learners for very specific learning tasks. Such an approach usually has limited effects on improving…
Descriptors: Mathematics Achievement, Spatial Ability, Mathematics, Mathematics Education
Ortegren, Hans – Computers & Education, 2012
In this case study of forms 7-9 in a Swedish school, the subject conceptions of and teaching practices in art subjects of schoolteachers and pupils are studied, in particular with regard to digital media. How the core content of a subject is conceived is compared to the importance of digital media in the teaching practice. For three years a class…
Descriptors: Models, Art Education, Teaching Methods, Students
Echeverria, Alejandro; Barrios, Enrique; Nussbaum, Miguel; Amestica, Matias; Leclerc, Sandra – Computers & Education, 2012
Computer simulations combined with games have been successfully used to teach conceptual physics. However, there is no clear methodology for guiding the design of these types of games. To remedy this, we propose a structured methodology for the design of conceptual physics games that explicitly integrates the principles of the intrinsic…
Descriptors: Fantasy, Physics, Methods, Statistical Significance
Wu, Wen-Hsiung; Wu, Yen-Chun Jim; Chen, Chun-Yu; Kao, Hao-Yun; Lin, Che-Hung; Huang, Sih-Han – Computers & Education, 2012
Two previous literature review-based studies have provided important insights into mobile learning, but the issue still needs to be examined from other directions such as the distribution of research purposes. This study takes a meta-analysis approach to systematically reviewing the literature, thus providing a more comprehensive analysis and…
Descriptors: Electronic Learning, Research Methodology, Educational Technology, Meta Analysis
Yilmaz, Ramazan; Kilic-Cakmak, Ebru – Computers & Education, 2012
This study examined the impacts of educational interface agents with different attributes on achievement, attitude and retention of elementary school students in their science and technology courses. The study was implemented in four different eighth- grade classes (aged 13-14) of an elementary school. Four different types of educational software,…
Descriptors: Experimental Groups, Control Groups, Elementary School Students, Quasiexperimental Design
Sandberg, J. A. C.; Wielinga, B. J.; Christoph, L. H. – Computers & Education, 2012
The main research question in this article concerns the added value of a prescriptive model in a simulation/gaming environment: KM Quest. KM Quest is meant to support students in the acquisition of both declarative and procedural knowledge in the domain of Knowledge Management (KM). The prescriptive model (KM model) embedded in the KM Quest…
Descriptors: Knowledge Management, Metacognition, Learning, Experiments
Chang, Chi-Cheng; Tseng, Kuo-Hung; Lou, Shi-Jer – Computers & Education, 2012
This study explored the consistency and difference of teacher-, student self- and peer-assessment in the context of Web-based portfolio assessment. Participants were 72 senior high school students enrolled in a computer application course. Through the assessment system, the students performed portfolio creation, inspection, self- and…
Descriptors: Portfolios (Background Materials), Portfolio Assessment, Computer Oriented Programs, Comparative Analysis
Verdu, Elena; Regueras, Luisa M.; Verdu, Maria J.; Leal, Jose P.; de Castro, Juan P.; Queiros, Ricardo – Computers & Education, 2012
Several Web-based on-line judges or on-line programming trainers have been developed in order to allow students to train their programming skills. However, their pedagogical functionalities in the learning of programming have not been clearly defined. EduJudge is a project which aims to integrate the "UVA On-line Judge", an existing on-line…
Descriptors: Electronic Learning, Student Attitudes, Learning Strategies, Student Motivation
Moreno, Julian; Ovalle, Demetrio A.; Vicari, Rosa M. – Computers & Education, 2012
Considering that group formation is one of the key processes in collaborative learning, the aim of this paper is to propose a method based on a genetic algorithm approach for achieving inter-homogeneous and intra-heterogeneous groups. The main feature of such a method is that it allows for the consideration of as many student characteristics as…
Descriptors: College Freshmen, Genetics, Mathematics, Models
Kuo, Fan-Ray; Hwang, Gwo-Jen; Lee, Chun-Chia – Computers & Education, 2012
Fostering problem-solving abilities has long been recognized as an important issue in education; however, past studies have shown that it is difficult and challenging to find effective learning strategies or tools for improving students' problem-solving abilities. To cope with this problem, in this study, a hybrid approach that integrates the…
Descriptors: Blended Learning, Experimental Groups, Learning Strategies, Problem Solving
Marchiori, Eugenio J.; Torrente, Javier; del Blanco, Angel; Moreno-Ger, Pablo; Sancho, Pilar; Fernandez-Manjon, Baltasar – Computers & Education, 2012
In this paper we present WEEV (Writing Environment for Educational Video games), a methodology for educational "point-and-click" adventure game authoring. Our approach aims to allow educators to actively collaborate in the educational game development process, using a narrative-based representation. WEEV is based on a pragmatic reinterpretation of…
Descriptors: Video Games, Educational Games, Formative Evaluation, Figurative Language
Ali, Liaqat; Hatala, Marek; Gasevic, Dragan; Jovanovic, Jelena – Computers & Education, 2012
LOCO-Analyst is a learning analytics tool we developed to provide educators with feedback on students learning activities and performance. Evaluation of the first version of the tool led to the enhancement of the tool's data visualization, user interface, and supported feedback types. The second evaluation of the improved tool allowed us to see…
Descriptors: Feedback (Response), Computer Software, Program Descriptions, Student Evaluation
Huang, Yueh-Min; Huang, Yong-Ming; Huang, Shu-Hsien; Lin, Yen-Ting – Computers & Education, 2012
English vocabulary learning and ubiquitous learning have separately received considerable attention in recent years. However, research on English vocabulary learning in ubiquitous learning contexts has been less studied. In this study, we develop a ubiquitous English vocabulary learning (UEVL) system to assist students in experiencing a systematic…
Descriptors: Video Technology, Vocabulary, Least Squares Statistics, Educational Technology
Shaw, Ruey-Shiang – Computers & Education, 2012
This study is focused on the relationships among learning styles, participation types, and learning performance for programming language learning supported by an online forum. Kolb's learning style inventory was used in this study to determine a learner's learning type: "Diverger", "Assimilator", "Converger", and "Accommodator". Social Learning…
Descriptors: Learning Theories, Cognitive Style, Socialization, Programming Languages
Abdous, M'hammed; Facer, Betty Rose; Yen, Cherng-Jyh – Computers & Education, 2012
With podcasting gaining more mainstream adoption in higher education, it's critical to examine its effectiveness in improving the student learning experience. To this end, this paper examines the effectiveness of podcasts integrated into the curriculum (PIC) versus podcasts as supplemental material (PSM). Considering recent empirical work on the…
Descriptors: Academic Achievement, Program Effectiveness, Comparative Analysis, Learning Experience

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