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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 1,171 to 1,185 of 2,873 results
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Lin, Yu-Wei; Zini, Enrico – Computers & Education, 2008
This empirical paper shows how free/libre open source software (FLOSS) contributes to mutual and collaborative learning in an educational environment. Unlike proprietary software, FLOSS allows extensive customisation of software to support the needs of local users better. This also allows users to participate more proactively in the development…
Descriptors: Computer Software, Social Organizations, Organizational Change, Educational Change
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Virvou, Maria; Katsionis, George – Computers & Education, 2008
Educational software games aim at increasing the students' motivation and engagement while they learn. However, if software games are targeted to school classrooms they have to be usable and likeable by all students. Usability of virtual reality games may be a problem because these games tend to have complex user interfaces so that they are more…
Descriptors: Educational Games, Computers, Computer Software, Computer Simulation
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Mackey, Thomas P.; Ho, Jinwon – Computers & Education, 2008
The purpose of this case study is to better understand the relationships between Web usability and students' perceived learning in the design and implementation of Web-based multimedia (WBMM) tutorials in blended courses. Much of the current research in this area focuses on the use of multimedia as a replacement for classroom instruction rather…
Descriptors: Web Sites, Computer Uses in Education, Multimedia Instruction, Teaching Methods
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Kadijevich, Dj.; Haapasalo, Lenni – Computers & Education, 2008
Bearing in mind the importance of a transition from teacher-centred, lecture-based teaching to student-centred, technology-based learning, this study examined teachers' interest to achieve educational technology standards ("Interest") in terms of their computer attitude ("Attitude"), computer experience ("Experience") and the professional support…
Descriptors: Educational Technology, Lecture Method, Student Centered Curriculum, Foreign Countries
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Nuntiyagul, Atorn; Naruedomkul, Kanlaya; Cercone, Nick; Wongsawang, Damras – Computers & Education, 2008
We present PKIP, an adaptable learning assistant tool for managing question items in item banks. PKIP is not only able to automatically assist educational users to categorize the question items into predefined categories by their contents but also to correctly retrieve the items by specifying the category and/or the difficulty level. PKIP adapts…
Descriptors: Classification, Item Banks, Adaptive Testing
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Hundhausen, Christopher D.; Brown, Jonathan L. – Computers & Education, 2008
Within the context of an introductory CS1 unit on algorithmic problem-solving, we are exploring the pedagogical value of a novel active learning activity--the "studio experience"--that actively engages learners with algorithm visualization technology. In a studio experience, student pairs are tasked with (a) developing a solution to an algorithm…
Descriptors: Mathematics, Active Learning, Computer Software, Word Processing
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Shih, Hung-Pin – Computers & Education, 2008
People expect Web technology to facilitate learning, particularly in higher education. A key issue involves the factors motivating the adoption of the Web for learning. Drawing upon social cognitive theory (SCT) and the theory of planned behavior (TPB), this study adopts a cognition-motivation-control view to assess learner adoption intentions for…
Descriptors: Higher Education, Social Cognition, Epistemology, Web Based Instruction
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Morgan, Michael; Brickell, Gwyn; Harper, Barry – Computers & Education, 2008
This paper explores the application of distributed cognition theory to educational contexts by examining a common learning interaction, the "Copy and Paste" function. After a discussion of distributed cognition and the role of mediating artefacts in real world cognitions, the "Copy and Paste" function is redesigned to embed an effective…
Descriptors: Experimental Groups, Familiarity, Interaction, Context Effect
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Kong, Siu Cheung; So, Wing Mui Winnie – Computers & Education, 2008
This study aims to provide teachers with ways and means to facilitate learners to develop nomenclature knowledge of family trees through the establishment of resource-based learning environments (RBLEs). It discusses the design of an RBLE in the classroom by selecting an appropriate context with the assistance of computer-mediated learning…
Descriptors: Scaffolding (Teaching Technique), Inquiry, Family (Sociological Unit), Genealogy
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Tao, Yu-Hui; Rosa Yeh, Chu-Chen – Computers & Education, 2008
The popularity of distance education has grown rapidly over the last decade in Taiwan's higher education, yet many fundamental teaching-learning issues are still in debate. While teacher-student interaction is a key success factor in distance education, little work has been done on the teachers. The intent of this research was to clarify teacher's…
Descriptors: Foreign Countries, Distance Education, Teacher Attitudes, College Faculty
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Chen, G. D.; Chang, C. K.; Wang, C. Y. – Computers & Education, 2008
The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For example, the short message and browsing functions in a cell phone provide users with timely and adaptive information access. Although many studies of mobile learning…
Descriptors: Web Sites, Scaffolding (Teaching Technique), Virtual Classrooms, Web Based Instruction
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Oral, Behcet – Computers & Education, 2008
The aims of this study are to find out (1) how student teachers' attitudes toward Internet affect their attitudes toward democracy, (2) how student teachers' attitudes toward democracy are in terms of their purpose of using Internet and (3) benefits provided by the Internet. The research is carried out in Ziya Gokalp Education Faculty at Dicle…
Descriptors: Foreign Countries, Student Teacher Attitudes, Computer Attitudes, Internet
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Neill, Sean – Computers & Education, 2008
The NEOTHEMI Comenius 3 network focused on cultural heritage and aimed to produce a virtual museum of cultural heritage from ten countries in Europe, including Hungary, which joined the EU in 2004, and Norway, an associated country, to encourage users to develop an understanding of the cultural heritage of other European countries and to feel more…
Descriptors: Museums, Cultural Background, Foreign Countries, Program Effectiveness
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Korat, O.; Shamir, A. – Computers & Education, 2008
The effects of an educational electronic book (e-book) on 149 five- to six-year-old kindergarteners' emergent literacy levels were researched in two SES groups: low (LSES) (79 children) vs. middle (MSES) (70 children). In each SES group, children were randomly assigned to four groups. Three groups were assigned to work individually in one of three…
Descriptors: Kindergarten, Socioeconomic Status, Low Income Groups, Middle Class
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De Smet, Marijke; Van Keer, Hilde; Valcke, Martin – Computers & Education, 2008
In the present study cross-age peer tutoring was implemented in a higher education context. Fourth-year students (N=39) operated as online tutors to support freshmen in discussing cases and solving authentic problems. This study contributes to a better understanding of the supportive interventions of tutors in asynchronous discussion groups. Peer…
Descriptors: Peer Teaching, Tutoring, Higher Education, Cross Age Teaching
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