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Fessakis, G.; Gouli, E.; Mavroudi, E. – Computers & Education, 2013
Computer programming is considered an important competence for the development of higher-order thinking in addition to algorithmic problem solving skills. Its horizontal integration throughout all educational levels is considered worthwhile and attracts the attention of researchers. Towards this direction, an exploratory case study is presented…
Descriptors: Computers, Learning Activities, Intervention, Teaching Methods
Vangsnes, Vigdis; Gram Okland, Nils Tore; Krumsvik, Rune – Computers & Education, 2012
This article focuses on the didactical implications when commercial educational computer games are used in Norwegian kindergartens by analysing the dramaturgy and the didactics of one particular game and the game in use in a pedagogical context. Our justification for analysing the game by using dramaturgic theory is that we consider the game to be…
Descriptors: College Students, Computer Games, Preschool Children, Kindergarten
Shamir, Adina; Shlafer, Inessa – Computers & Education, 2011
Despite the young child's increasing access to electronic books and the evidence indicating it's effectiveness for promoting emergent literacy, research among young children at risk for learning disabilities is only just beginning. Motivated by this challenge, the study reported here compared the effect of an educational e-book on improvements in…
Descriptors: Evidence, Experimental Groups, Early Intervention, Learning Disabilities
Sackes, Mesut; Trundle, Kathy Cabe; Bell, Randy L. – Computers & Education, 2011
This investigation explores young children's computer skills development from kindergarten to third grade using the Early Childhood Longitudinal Study-Kindergarten (ECLS-K) dataset. The sample size of the study was 8642 children. Latent growth curve modeling analysis was used as an analytical tool to examine the development of children's computer…
Descriptors: Socioeconomic Status, Young Children, Computers, Kindergarten
Korat, Ofra – Computers & Education, 2010
The effect of reading an electronic storybook (e-book) on Israeli children's language and literacy was examined in kindergarten children (N = 40; age 5:2-6:3) compared to first graders (N = 50; age 6:3-7:4). The children in each age group were randomly assigned to two groups: an intervention group which read the e-book five times and a control…
Descriptors: Control Groups, Reading Comprehension, Kindergarten, Grade 1
Johnson, Erin Phinney; Perry, Justin; Shamir, Haya – Computers & Education, 2010
This study examines the effects on early reading skills of three different methods of presenting material with computer-assisted instruction (CAI): (1) learner-controlled picture menu, which allows the student to choose activities, (2) linear sequencer, which progresses the students through lessons at a pre-specified pace, and (3) mastery-based…
Descriptors: Control Groups, Early Reading, Computer Assisted Instruction, Computer Software
Korat, O.; Shamir, A. – Computers & Education, 2008
The effects of an educational electronic book (e-book) on 149 five- to six-year-old kindergarteners' emergent literacy levels were researched in two SES groups: low (LSES) (79 children) vs. middle (MSES) (70 children). In each SES group, children were randomly assigned to four groups. Three groups were assigned to work individually in one of three…
Descriptors: Kindergarten, Socioeconomic Status, Low Income Groups, Middle Class
Shamir, Adina; Korat, Ofra; Barbi, Nili – Computers & Education, 2008
We investigated the effects of a highly rated commercial electronic book (e-book) for young children on kindergarteners' emergent literacy skills within the context of paired peer versus individual use of the e-book. The sample of 110 kindergarteners had a mean age of 5.64 years and approximately equal numbers of boys and girls, randomly chosen…
Descriptors: Experimental Groups, Control Groups, Intervention, Learning Disabilities
Donker, Afke; Reitsma, Pieter – Computers and Education, 2007
Because there is little empirical data available on how well young children are able to use a computer mouse, the present study examined their proficiency in clicking on small objects at various positions on the screen and their skill in moving objects over the screen, using drag-and-drop and click-move-click. The participants were 104 children…
Descriptors: Young Children, Computer Literacy, Computer Peripherals, Kindergarten
Hyun, Eunsook – Computers and Education, 2005
The aim of the study was to explore characteristics of 5- to 6-year-old kindergartners' peer dynamics during a seven week learning experience in a computer-based technology-rich classroom in the US. The children (9 boys and 9 girls) were placed in pairs by the classroom teacher, based on her perception of the their friendships. Measures of each…
Descriptors: Computer Assisted Instruction, Learning Experience, Peer Teaching, Computer Literacy

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