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Showing 1 to 15 of 40 results
Tenenberg, Josh; Knobelsdorf, Maria – Computer Science Education, 2014
Theories of mind are implicitly embedded in educational research. The predominant theory of mind during the latter half of the twentieth century has focused primarily on the individual mind in isolation, context-free problem-solving and mental representations and reasoning, what we refer to as "cognitivism." Over the last two decades, CS…
Descriptors: Educational Theories, Theory of Mind, Epistemology, Cognitive Psychology
Taylor, C.; Zingaro, D.; Porter, L.; Webb, K. C.; Lee, C. B.; Clancy, M. – Computer Science Education, 2014
Concept Inventories (CIs) are assessments designed to measure student learning of core concepts. CIs have become well known for their major impact on pedagogical techniques in other sciences, especially physics. Presently, there are no widely used, validated CIs for computer science. However, considerable groundwork has been performed in the form…
Descriptors: STEM Education, Computer Science Education, Concept Formation, Scientific Concepts
Akin, H. Levent; Meriçli, Çetin; Meriçli, Tekin – Computer Science Education, 2013
Teaching the fundamentals of robotics to computer science undergraduates requires designing a well-balanced curriculum that is complemented with hands-on applications on a platform that allows rapid construction of complex robots, and implementation of sophisticated algorithms. This paper describes such an elective introductory course where the…
Descriptors: Robotics, Computer Science Education, Undergraduate Study, Introductory Courses
Moll, Mark; Bordeaux, Janice; Kavraki, Lydia E. – Computer Science Education, 2013
Motion planning is a core problem in robotics concerned with finding feasible paths for a given robot. Motion planning algorithms perform a search in the high-dimensional continuous space of robot configurations and exemplify many of the core algorithmic concepts of search algorithms and associated data structures. Motion planning algorithms can…
Descriptors: Computer Software, Active Learning, Student Projects, Robotics
Gluga, Richard; Kay, Judy; Lister, Raymond; Kleitman, Simon; Kleitman, Sabina – Computer Science Education, 2013
To design an effective computer science curriculum, educators require a systematic method of classifying the difficulty level of learning activities and assessment tasks. This is important for curriculum design and implementation and for communication between educators. Different educators must be able to use the method consistently, so that…
Descriptors: Computer Science Education, Cognitive Development, Difficulty Level, Test Items
Kinnunen, Paivi; Simon, Beth – Computer Science Education, 2012
This article provides insight into how computing majors experience the process of doing programming assignments in their first programming course. This grounded theory study sheds light on the various processes and contexts through which students constantly assess their self-efficacy as a programmer. The data consists of a series of four…
Descriptors: Grounded Theory, Majors (Students), Assignments, Self Efficacy
Doube, Wendy; Lang, Catherine – Computer Science Education, 2012
A multimedia university programme with relatively equal numbers of male and female students in elective programming subjects provided a rare opportunity to investigate female motivation to study and pursue computer programming in a career. The MSLQ was used to survey 85 participants. In common with research into deterrence of females from STEM…
Descriptors: Foreign Countries, Sex Stereotypes, Females, Self Efficacy
Kinnunen, Paivi; Simon, Beth – Computer Science Education, 2012
This paper discusses two qualitative research methods, phenomenography and grounded theory. We introduce both methods' data collection and analysis processes and the type or results you may get at the end by using examples from computing education research. We highlight some of the similarities and differences between the aim, data collection and…
Descriptors: Grounded Theory, Qualitative Research, Data Collection, Data Analysis
Sondergaard, Harald; Mulder, Raoul A. – Computer Science Education, 2012
We examine student peer review, with an emphasis on formative practice and collaborative learning, rather than peer grading. Opportunities to engage students in such formative peer assessment are growing, as a range of online tools become available to manage and simplify the process of administering student peer review. We consider whether…
Descriptors: Cooperative Learning, Peer Evaluation, Formative Evaluation, Intellectual Disciplines
Ma, L.; Ferguson, J.; Roper, M.; Wood, M. – Computer Science Education, 2011
The teaching of introductory computer programming seems far from successful, with many first-year students performing more poorly than expected. One possible reason for this is that novices hold "non-viable" mental models (internal explanations of how something works) of key programming concepts which then cause misconceptions and difficulties. An…
Descriptors: Teaching Models, Programming, Misconceptions, Models
Cummins, Stephen; Burd, Liz; Hatch, Andrew – Computer Science Education, 2011
This article presents an investigation into the usage of shareable feedback tags as a way of delivering feedback to three different cohorts of programming students. A series of research questions are examined; these include investigating any perceived benefit from students using feedback tags and exploring how students interact with their…
Descriptors: Feedback (Response), Programming, Investigations, Student Behavior
Demetriadis, Stavros; Egerter, Tina; Hanisch, Frank; Fischer, Frank – Computer Science Education, 2011
This study investigates the effectiveness of using peer review in the context of scripted collaboration to foster both domain-specific and domain-general knowledge acquisition in the computer science domain. Using a one-factor design with a script and a control condition, students worked in small groups on a series of computer science problems…
Descriptors: Evidence, Control Groups, Cooperation, Computer Science
Sanchez, Pablo; Zorrilla, Marta; Duque, Rafael; Nieto-Reyes, Alicia – Computer Science Education, 2011
Models in Software Engineering are considered as abstract representations of software systems. Models highlight relevant details for a certain purpose, whereas irrelevant ones are hidden. Models are supposed to make system comprehension easier by reducing complexity. Therefore, models should play a key role in education, since they would ease the…
Descriptors: Computer Science Education, Computer Software, Programming, Programming Languages
Hanks, Brian; Fitzgerald, Sue; McCauley, Renee; Murphy, Laurie; Zander, Carol – Computer Science Education, 2011
This article provides a review of educational research literature focused on pair programming in the undergraduate computer science curriculum. Research suggests that the benefits of pair programming include increased success rates in introductory courses, increased retention in the major, higher quality software, higher student confidence in…
Descriptors: Introductory Courses, Educational Research, Undergraduate Students, Cooperative Learning
Varma, Roli – Computer Science Education, 2010
Women are seriously under-represented in computer science and computer engineering (CS/CE) education and, thus, in the information technology (IT) workforce in the USA. This is a grim situation for both the women whose potential remains unutilized and the US society which is dependent on IT. This article examines the reasons behind low enrollment…
Descriptors: Undergraduate Students, Student Attitudes, Females, American Indians

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