Publication Date
| In 2015 | 0 |
| Since 2014 | 6 |
| Since 2011 (last 5 years) | 27 |
| Since 2006 (last 10 years) | 45 |
| Since 1996 (last 20 years) | 46 |
Descriptor
Source
| British Journal of… | 46 |
Author
| Hwang, Gwo-Jen | 3 |
| Chu, Hui-Chun | 2 |
| Miller, David J. | 2 |
| Park, Jooyong | 2 |
| Robertson, Derek P. | 2 |
| van Braak, Johan | 2 |
| Andrews, Richard | 1 |
| Araya, Marylen | 1 |
| Araya, Roberto | 1 |
| Bennett, Sue | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 46 |
| Reports - Research | 34 |
| Reports - Evaluative | 11 |
| Tests/Questionnaires | 2 |
| Reports - Descriptive | 1 |
Education Level
| Elementary Education | 46 |
| Elementary Secondary Education | 21 |
| Grade 5 | 6 |
| Secondary Education | 4 |
| Grade 6 | 3 |
| Middle Schools | 3 |
| Early Childhood Education | 2 |
| Grade 4 | 2 |
| Higher Education | 2 |
| Intermediate Grades | 2 |
| More ▼ | |
Audience
| Teachers | 1 |
Showing 1 to 15 of 46 results
Okita, Sandra Y. – British Journal of Educational Technology, 2014
This study examined whether developing earlier forms of knowledge in specific learning environments prepares students better for future learning when they are placed in an unfamiliar learning environment. Forty-one students in the fifth and sixth grades learned to program robot movements using abstract concepts of speed, distance and direction.…
Descriptors: Robotics, Electronic Learning, Programming, Learning Processes
Chen, Chih-Ming; Huang, Sheng-Hui – British Journal of Educational Technology, 2014
Due to the rapid development of information technology, web-based learning has become a dominant trend. That is, learners can often learn anytime and anywhere without being restricted by time and space. Autonomic learning primarily occurs in web-based learning environments, and self-regulated learning (SRL) is key to autonomic learning…
Descriptors: Foreign Countries, Documentation, Learning Strategies, Reading
Wang, Hsiao-shen; Chen, Yi-Ting; Lin, Chih-Hung – British Journal of Educational Technology, 2014
In this study, we examined the spatial abilities of students using eye-movement tracking devices to identify and analyze their characteristics. For this research, 12 students aged 11-12 years participated as novices and 4 mathematics students participated as experts. A comparison of the visual-spatial abilities of each group showed key factors of…
Descriptors: Eye Movements, Spatial Ability, Elementary School Students, Mathematics
Feng, Chia-Yen; Chen, Ming-Puu – British Journal of Educational Technology, 2014
The purpose of this study was to investigate the influence of goal specificity and scaffolding on the programming performance and self-regulation of elementary students engaged in learning game design. This study recruited 232 students for the experimental activities. Two levels of goal specificity were employed: specific and nonspecific.…
Descriptors: Goal Orientation, Scaffolding (Teaching Technique), Elementary School Students, Educational Games
Yu, Fu-Yun; Chen, Yi-Jun – British Journal of Educational Technology, 2014
This study investigated the effects of online drill-and-practice activities using student-generated questions on academic performance and motivation as compared with online drill-and-practice using teacher-generated questions and no drill-and-practice in a student question-generation (SQG) learning context. A quasi-experimental research method was…
Descriptors: Drills (Practice), Academic Achievement, Student Motivation, Student Participation
Su, Addison Y. S.; Yang, Stephen J. H.; Hwang, Wu-Yuin; Huang, Chester S. J.; Tern, Ming-Yu – British Journal of Educational Technology, 2014
For more than 2 years, Scratch programming has been taught in Taiwanese elementary schools. However, past studies have shown that it is difficult to find appropriate learning methods or tools to boost students' Scratch programming performance. This inability to readily identify tutoring tools has become one of the primary challenges addressed…
Descriptors: Documentation, Problem Solving, Computer Uses in Education, Elementary Schools
Hou, Huei-Tse – British Journal of Educational Technology, 2013
Many researchers have studied the effects of game-based learning (GBL) (eg, Annetta, Minogu, Holmes & Cheng, 2009; Kiili, 2007). However, empirical process analyses of long-term applications of GBL in a school setting are much less common. A process analysis of GBL in a school setting allows us to better understand the role of games in education…
Descriptors: Prior Learning, Gender Differences, Longitudinal Studies, Case Studies
Johannesen, Monica – British Journal of Educational Technology, 2013
Virtual Learning Environments (VLEs) appear to be one of the most widely used computer-based technologies for teaching and learning, and may emerge as a potential tool for e-assessment. However, little is known about how VLE tools are used in various forms of assessment and what kinds of teaching practice the use of such technologies brings about.…
Descriptors: Virtual Classrooms, Educational Technology, Elementary Schools, Foreign Countries
Lai, Hsin-Chih; Chang, Chun-Yen; Li, Wen-Shiane; Fan, Yu-Lin; Wu, Ying-Tien – British Journal of Educational Technology, 2013
This study presents an m-learning method that incorporates Integrated Quick Response (QR) codes. This learning method not only achieves the objectives of outdoor education, but it also increases applications of Cognitive Theory of Multimedia Learning (CTML) (Mayer, 2001) in m-learning for practical use in a diverse range of outdoor locations. When…
Descriptors: Outdoor Education, Teaching Methods, Educational Technology, Technology Uses in Education
Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Yang, Li-Hsueh; Huang, Iwen – British Journal of Educational Technology, 2013
Educational computer games have been recognized as being a promising approach for motivating students to learn. Nevertheless, previous studies have shown that without proper learning strategies or supportive models, the learning achievement of students might not be as good as expected. In this study, a knowledge engineering approach is proposed…
Descriptors: Computer Games, Educational Games, Elementary School Science, Science Instruction
Liu, Tzu-Chien; Lin, Yi-Chun; Paas, Fred – British Journal of Educational Technology, 2013
This study investigated whether arrow-line cues can improve the effectiveness and efficiency of learning in a mobile device supported learning environment on leaf morphology of plants, either with or without the use of real plants. A cued and un-cued condition, in which primary school students used text and pictures on a tablet PC, were compared…
Descriptors: Electronic Learning, Handheld Devices, Cues, Plants (Botany)
Vanderlinde, Ruben; Dexter, Sara; van Braak, Johan – British Journal of Educational Technology, 2012
Schools are more and more encouraged to write a school-based information and communication technology (ICT) policy plan. In such a plan, a school describes its expectations, goals, content and actions related to the future role of ICT in teaching and learning. Although this is encouraged by researchers and policy makers, the literature on ICT…
Descriptors: Foreign Countries, Educational Technology, Decision Making, Data
Dinet, Jerome; Vivian, Robin – British Journal of Educational Technology, 2012
Two experiments aim at describing the impact of friendship during a synchronous collaborative information retrieval (SCIR) with young pupils (recruited in Grade 3). In the first study, 68 pupils were asked to look for 13 answers in one of the three following conditions: on an individual basis (condition "Single"), as part of a designed duo with…
Descriptors: Friendship, Grade 3, Information Retrieval, Peer Relationship
Shin, Namsoo; Sutherland, LeeAnn M.; Norris, Cathleen A.; Soloway, Elliot – British Journal of Educational Technology, 2012
This paper reports the effects of game technology on student learning in mathematics as investigated in two data sets collected from slightly different subjects. In the first, 41 second graders (7 or 8 years old) from two classes used either a technology-based game or a paper-based game for 5 weeks. For the next 13 weeks, both classes used a…
Descriptors: Ethnicity, Academic Achievement, Statistical Analysis, Grade 2
Miranda, Helena P.; Russell, Michael – British Journal of Educational Technology, 2012
Analyses presented here are secondary data analyses of the "Use, Support and Effect of Instructional Technology" study aimed at identifying predictors of teacher-directed student use of technology (TDS) in elementary classrooms. Using data from a convenience sample of 1040 teachers nested within 81 schools in 21 Massachusetts' school districts,…
Descriptors: Structural Equation Models, Educational Technology, Teaching Methods, Computer Uses in Education

Peer reviewed
Direct link
