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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing all 5 results
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Newell, G. J.; MacFarlane, J. D. – Australian Mathematics Teacher, 1985
Presents sports-oriented examples (cricket and football) in which Monte Carlo methods are used on microcomputers to teach probability concepts. Both examples include computer programs (with listings) which utilize the microcomputer's random number generator. Instructional strategies, with further challenges to help students understand the role of…
Descriptors: Computer Simulation, Computer Software, Estimation (Mathematics), Mathematics Education
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Newell, G. J.; MacFarlane, J. D. – Australian Mathematics Teacher, 1983
The computer simulation game "Curve-Fit" is described. Its overall objective is to fit curves to six different data sets by estimating the parameters of each curve. (MNS)
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Geometric Concepts
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Newell, G. J. – Australian Mathematics Teacher, 1984
The application of probability concepts in tennis is described, with a computer program listing to generate service game probabilities. (MNS)
Descriptors: Computer Software, Learning Activities, Mathematical Applications, Mathematics Instruction
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Newell, G. J.; MacFarlane, J. D. – Australian Mathematics Teacher, 1984
Presents an application of the binomial distribution in which the distribution is used to detect differences between the sensory properties of food products. Included is a BASIC computer program listing used to generate triangle and duo-trio test results. (JN)
Descriptors: College Mathematics, Computer Software, Food, Higher Education
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Newell, G. J.; Pike, D. J. – Australian Mathematics Teacher, 1982
Two simulation games, which have been shown to be particularly valuable educational resources in the teaching of statistics, are profiled. Such games offer exciting extensions to the resources currently available to the mathematics teacher by enabling the instruction of standard concepts in creative and productive ways. (MP)
Descriptors: Computers, Educational Games, Educational Technology, Games