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Showing 76 to 88 of 88 results
Brown, Abbie; Sugar, William – Association for Educational Communications and Technology, 2004
A report on the efforts made to describe the range of human-computer interaction skills necessary to complete a program of study in Instructional Design Technology. Educators responsible for instructional media production courses have not yet articulated which among the wide range of possible interactions students must master for instructional…
Descriptors: Student Projects, Interaction, Instructional Design, Educational Media
Calandra, Brendan; Lai, Guolin; Sun, Yuelu – Association for Educational Communications and Technology, 2004
As part of a Preparing Tomorrow's Teachers to Use Technology (PT3) grant, the authors are working on the design, development, and evaluation of an online support environment for novice teachers and teacher support specialists/mentors that will continue to expand technology integration support throughout the critical student teaching and teacher…
Descriptors: Computer Uses in Education, Preservice Teacher Education, Educational Technology, Technology Integration
Chen, Li-Ling; Iris, Carole – Association for Educational Communications and Technology, 2004
The inclusion of interactive television (iTV) programs for learning is an emerging genre in education. Literature has concluded that any aspect of learning requires some form of interaction or feedback to be most effective. As television (TV) evolves from being a passive to an active medium, it has the potential to engage learners and reach a mass…
Descriptors: Television, Adult Education, Adult Learning, Educational Technology
Cullen, Theresa; Frey, Tim; Hinshaw, Rebecca; Warren, Scott – Association for Educational Communications and Technology, 2004
The requirements of No Child Left Behind Act of 2001 (NCLB) has presented challenges for schools and districts across the United States such as a new need to focus on test scores and student achievement. While all states, districts, and schools face challenges that require them to adjust the structure and delivery of instruction in their schools,…
Descriptors: Computer Attitudes, Grants, Program Effectiveness, Teaching Methods
Heo, Heeok – Association for Educational Communications and Technology, 2004
The purpose of this study is to investigate story telling-retelling as a learning strategy to facilitate meaningful learning on environmental education in web-based learning environments. Because story telling is a way of making meaning of the individual and social life, it can build a richer context so that learners can enhance environmental…
Descriptors: Educational Environment, Learning Strategies, Web Based Instruction, Story Telling
Huh, Jeonghee; Hirumi, Atsusi – Association for Educational Communications and Technology, 2004
Compared to conventional classroom settings, e-learning relies heavily on a student's reading ability. However, many students, particularly those at-risk or those who may have already dropped out of conventional schools, tend to have low reading ability that affects their ability to learn online. The problem is that relatively little has been done…
Descriptors: Self Evaluation (Individuals), Data Analysis, Reading Skills, Student Evaluation
Inan, Fethi A.; Yildirim, Soner; Kiraz, Ercan – Association for Educational Communications and Technology, 2004
This study explored how preservice teachers perceived and utilized the Online Learning Support System designed and developed to provide a platform for presenting utilities like content, news, and course assignments, and facilitating communication among students and instructor. In this research, a qualitative method was used. The data was obtained…
Descriptors: Foreign Countries, Internet, Preservice Teachers, Online Courses
Ingram, Kathleen W.; Jackson, M. Katherine – Association for Educational Communications and Technology, 2004
This article describes the design, implementation, and evaluation of a diagnostic experiential simulation (Gredler, 2004) in a graduate Performance Technology (PT) course. Simulations are experiences that provide an authentic learning environment that scaffolds novices' problem solving while minimizing the risks of 'practicing' their newly learned…
Descriptors: Program Effectiveness, Theory Practice Relationship, Learning Strategies, Instructional Design
Jacobsen, Michele; Friesen, Sharon; Clifford, Pat – Association for Educational Communications and Technology, 2004
What is the nature of onsite and online mentoring which enables student teachers to design inquiry-based, technology rich learning experiences? In this case study, faculty and expert teachers worked with fifteen student teachers during an elementary school practicum. An online intelligent design environment supported the development of a community…
Descriptors: Student Teachers, Instructional Design, Mentors, Educational Technology
Joung, Sunyoung; Keller, John M. – Association for Educational Communications and Technology, 2004
The terms "cooperative" and "collaborative" are sometimes used interchangeably in reference to group learning activities in classrooms and in online settings. However, they can be viewed as differing in terms of characteristics such as pre-structure, task structure, and content structure (Strijbos & Martens, 2001; Panitz, 1996). This study…
Descriptors: Teaching Methods, Interaction, Cooperative Learning, Comparative Analysis
Kalman, Howard K.; Ellis, Maureen L. – Association for Educational Communications and Technology, 2004
Today, undergraduate students enter college with increasingly more sophisticated computer skills compared to their counterparts of 20 years ago. However, instructors are still using traditional instructional strategies to teach this new generation. This research study examines strategies that instructors employ to teach introductory computer…
Descriptors: Undergraduate Students, Teaching Methods, Higher Education, Computer Literacy
Kultur, Can; Oytun, Erden; Cagiltay, Kursat; Ozden, M. Yasar; Kucuk, Mehmet Emin – Association for Educational Communications and Technology, 2004
The Shareable Content Object Reference Model (SCORM) aims to standardize electronic course content, its packaging and delivery. Instructional designers and e-learning material producer organizations accept SCORM?s significant impact on instructional design/delivery process, however not much known about how such standards will be implemented to…
Descriptors: Management Systems, Course Content, Computer Software, Instructional Design
Kidwai, Khusro; Munyofu, Mine; Swain, William J; Ausman, Bradley D.; Lin, Huifen; Dwyer, Francis – Association for Educational Communications and Technology, 2001
Animation is being used extensively for instructional purposes; however, it has not been found to be effective on measures of higher order learning (concepts, rules, procedures) within the knowledge acquisition and knowledge integration domains. The purpose of this study was to examine the instructional effectiveness of two visual scaffolding…
Descriptors: Animation, Undergraduate Students, Scaffolding (Teaching Technique), Computer Assisted Instruction

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