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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 16 to 30 of 4,684 results
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Duncum, Paul – Art Education, 2014
Viewing YouTube culture as a creative, collaborative process similar to animal swarms can help art educators understand and embrace youth's digital practices. School-age youth are among the most prolific contributors to YouTube, not just as viewers, but also as producers. Even preschoolers now produce videos (McClure, 2010). So pervasive,…
Descriptors: Web Sites, Art Education, Figurative Language, Social Networks
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Stokrocki, Mary – Art Education, 2014
Treasure quests in virtual worlds can help students develop multi-literacy communication skills and promote community, offering insights about art teaching and learning. As part of the new media literacy, students explore the offerings of Second Life (SL), a virtual world, as a series of quests. Multi-literacy involves communication. Through their…
Descriptors: Art Education, Communication Skills, Multiple Literacies, Computer Simulation
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Tavin, Kevin – Art Education, 2014
In an era that is rife with aggression and hostility, most art educators hold close to their hearts the belief that they, and their students, can contribute to making the world a better place. Through their acts as teachers and the daily work of art education, they often strive toward creating a space of "non-violence." For K-12…
Descriptors: Art Education, Violence, Social Change, Change Strategies
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Derby, John – Art Education, 2014
This article adds to the small collection of art education studies on video games (Parks, 2008; Patton, 2013; Sweeny, 2010) by critically examining the association between violent video games, the U.S. military, and mental disability--from a critical disability studies perspective. Derby overviews the controversies surrounding violent video games…
Descriptors: Video Games, Violence, Art Education, Posttraumatic Stress Disorder
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Cinquemani, Shana – Art Education, 2014
In this article, the author discusses some of the photographs and videos that her students produced, and shares how their artwork serves as one way that, when given freedom and choice, children will incorporate violent play into their artmaking activities. The author argues that these images are not evidence of inherently violent, dangerous, or…
Descriptors: Art Activities, Art Expression, Childrens Art, Video Technology
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Taylor, Pamela G. – Art Education, 2014
A software tool is created with the hope of providing a journey into a connective, relevant, and meaningful way of knowing in and through the study of art. In this article, the author describes a research project that resulted from unfettered imagining and visualizing of what could be. The progress of this research is documented, along with the…
Descriptors: Computer Software, Art Education, Visual Arts, Performance Based Assessment
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Check, Ed; Ballard, Katy – Art Education, 2014
In this article, the potentially harmful effects of bullying toward LGBTQ students are demonstrated through personal narratives, encouraging tolerance and the freedom to create and express through art. As openly gay and lesbian arts educators, the authors have learned that it is vital for them not only to invite gay and lesbian lives into teaching…
Descriptors: Homosexuality, Sexual Orientation, Sexual Identity, Personal Narratives
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Hoefferle, Mary – Art Education, 2014
For this Instructional Resource, the author interviewed contemporary sculptor Michael Beitz, who uses art to explore the role of designed objects in human communication and emotional experience. This column was written in response to calls for using Enduring Understandings/Big Ideas (National Coalition for Core Arts Standards, 2013; Stewart &…
Descriptors: Artists, Art Products, Art Activities, Studio Art
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Marshall, Laurie – Art Education, 2014
Art educators can "critique" senseless violence--mistreatment, exclusion, intimidation, bullying, violation, abuse, corruption, murder, and war--by unleashing the power of students' creativity. In this article, the author, sharing her philosophical context, discusses how art is preventative medicine with the power to transform the…
Descriptors: Art, Violence, Peace, Art Activities
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Engdahl, Eric – Art Education, 2014
Through Alternate Reality Games, students engage in narrative, play, cooperation, creativity, and joy by creating storylines focusing on one element of art. In 2008, the Luce Center at the Smithsonian American Art Museum presented Ghosts of a Chance. The first Alternative Reality Game (ARG) to be hosted by a museum, it was designed to deepen and…
Descriptors: Games, Visual Arts, Art Education, Preservice Teacher Education
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Heise, Donalyn – Art Education, 2014
Steel is an incredibly strong alloy of iron and carbon. Due to its incredible strength and durability, this resilient material is commonly used for constructing buildings. The transitive verb "steeling" is defined in Miriam-Webster dictionary as "to fill with resolution or determination, as in, she 'steeled herself to face the…
Descriptors: Art Education, Resilience (Psychology), Trauma, Violence
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Ambrose-Smith, Neal; Smith, Janue Quick-to-See – Art Education, 2014
This Instructional Resource relates the experiences of Native American artist Neal Ambrose-Smith, who views himself not only as an artist with a studio practice, but also as an "Arts Worker" who pursues learning new knowledge with his arts-related jobs. Painting, sculpting, and printmaking are only three areas of his studio practice. He…
Descriptors: Artists, Art Products, Art Education, Art Activities
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Kay, Lisa; Arnold, Alice – Art Education, 2014
In this visual essay, NAEA Women's Caucus members gather at the National Convention to create collages in an effort to brainstorm ways to end violence. The mission of the Women's Caucus of the National Art Education Association is a clear call for equity between men and women and a call for social justice in general. Discriminatory…
Descriptors: Trauma, Violence, Art Activities, Art Products
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Szekely, Ilona – Art Education, 2014
This article addresses concerns with museum spaces set aside for children to make interactive art, unconnected to the museum experience upstairs. Can the fun and excitement children have in making and exploring art through direct experiences in these alternative spaces take place in front of the works in the collection? The attraction of…
Descriptors: Museums, Art Education, Young Children, Teaching Methods
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Kuthy, Diane; Broadwater, Kay – Art Education, 2014
This article describes a studio assignment grounded in social learning theory and intersectionality completed by preservice teachers during their first art education class, enabling students to begin to develop nuanced understandings about categories of difference. A studio assignment combines experiences in museum, community, and school settings…
Descriptors: Studio Art, Assignments, Social Justice, Handicrafts
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