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Showing all 11 results
Velazquez-Iturbide, J. Angel – ACM Transactions on Computing Education, 2013
Greedy algorithms constitute an apparently simple algorithm design technique, but its learning goals are not simple to achieve.We present a didacticmethod aimed at promoting active learning of greedy algorithms. The method is focused on the concept of selection function, and is based on explicit learning goals. It mainly consists of an…
Descriptors: Mathematics, Experimental Teaching, Teaching Methods, Active Learning
Shaffer, Clifford A.; Cooper, Matthew L.; Alon, Alexander Joel D.; Akbar, Monika; Stewart, Michael; Ponce, Sean; Edwards, Stephen H. – ACM Transactions on Computing Education, 2010
We present findings regarding the state of the field of Algorithm Visualization (AV) based on our analysis of a collection of over 500 AVs. We examine how AVs are distributed among topics, who created them and when, their overall quality, and how they are disseminated. There does exist a cadre of good AVs and active developers. Unfortunately, we…
Descriptors: Undergraduate Study, Computer Science Education, Mathematics, Visualization
Goldman, Ken; Gross, Paul; Heeren, Cinda; Herman, Geoffrey L.; Kaczmarczyk, Lisa; Loui, Michael C.; Zilles, Craig – ACM Transactions on Computing Education, 2010
A concept inventory is a standardized assessment tool intended to evaluate a student's understanding of the core concepts of a topic. In order to create a concept inventory it is necessary to accurately identify these core concepts. A Delphi process is a structured multi-step process that uses a group of experts to achieve a consensus opinion. We…
Descriptors: Delphi Technique, Student Evaluation, Expertise, Introductory Courses
Bennedsen, Jens; Schulte, Carsten – ACM Transactions on Computing Education, 2010
This article reports on an experiment undertaken in order to evaluate the effect of a program visualization tool for helping students to better understand the dynamics of object-oriented programs. The concrete tool used was BlueJ's debugger and object inspector. The study was done as a control-group experiment in an introductory programming…
Descriptors: Programming, Introductory Courses, Control Groups, Experimental Groups
Urquiza-Fuentes, Jaime; Velazquez-Iturbide, J. Angel – ACM Transactions on Computing Education, 2009
This article reviews successful educational experiences in using program and algorithm visualizations (PAVs). First, we survey a total of 18 PAV systems that were subject to 33 evaluations. We found that half of the systems have only been tested for usability, and those were shallow inspections. The rest were evaluated with respect to their…
Descriptors: Mathematics, Evaluation Criteria, Use Studies, Computer Science Education
Karavirta, Ville – ACM Transactions on Computing Education, 2009
Online learning material that students use by themselves is one of the typical usages of algorithm animation (AA). Thus, the integration of algorithm animations into hypertext is seen as an important topic today to promote the usage of algorithm animation in teaching. This article presents an algorithm animation viewer implemented purely using…
Descriptors: Electronic Learning, Web Based Instruction, Animation, Hypermedia
Rossling, Guido; Vellaramkalayil, Teena – ACM Transactions on Computing Education, 2009
Hypertextbooks for Computer Science contents present an interesting approach to better support learners and integrate algorithm animations into the learning materials. We have developed a prototype for integrating a selection of the functionality of such a hypertextbook into the established Moodle LCMS. This article describes the goals and…
Descriptors: Instructional Materials, Integrated Learning Systems, Computer Science Education, Programming
Bruce-Lockhart, Michael; Norvell, Theodore; Crescenzi, Pierluigi – ACM Transactions on Computing Education, 2009
We propose an extension of the Teaching Machine project, called Quiz Generator, that allows instructors to produce assessment quizzes in the field of algorithm and data structures quite easily. This extension makes use of visualization techniques and is based on new features of the Teaching Machine that allow third-party visualizers to be added as…
Descriptors: Tests, Mathematics, Visualization, Test Construction
Cross, James H., II; Hendrix, T. Dean; Umphress, David A.; Barowski, Larry A.; Jain, Jhilmil; Montgomery, Lacey N. – ACM Transactions on Computing Education, 2009
jGRASP has three integrated approaches for interacting with its dynamic viewers for data structures: debugger, workbench, and text-based interactions that allow individual Java statements and expressions to be executed/evaluated. These approaches can be used together to provide a complementary set of interactions with the dynamic viewers. Data…
Descriptors: Textbooks, Interaction, Methods, Computer Science Education
Schaeckeler, Stefan; Shang, Weijia; Davis, Ruth – ACM Transactions on Computing Education, 2009
There is an active research community concentrating on visualizations of algorithms taught in CS1 and CS2 courses. These visualizations can help students to create concrete visual images of the algorithms and their underlying concepts. Not only "fundamental algorithms" can be visualized, but also algorithms used in compilers. Visualizations that…
Descriptors: Mathematics, Computer Science Education, Programming, Computer Software
Kiesmuller, Ulrich – ACM Transactions on Computing Education, 2009
At schools special learning and programming environments are often used in the field of algorithms. Particularly with regard to computer science lessons in secondary education, they are supposed to help novices to learn the basics of programming. In several parts of Germany (e.g., Bavaria) these fundamentals are taught as early as in the seventh…
Descriptors: Foreign Countries, Feedback (Response), Secondary School Students, Research Methodology

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