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ERIC Number: ED285584
Record Type: Non-Journal
Publication Date: 1986-Apr
Pages: 22
Abstractor: N/A
ISBN: N/A
ISSN: N/A
EISSN: N/A
A "Language Lab" for Architectural Design.
Mackenzie, Arch; And Others
This paper discusses a "language lab" strategy in which traditional studio learning may be supplemented by language lessons using computer graphics techniques to teach architectural grammar, a body of elements and principles that govern the design of buildings belonging to a particular architectural theory or style. Two methods of teaching Frank Lloyd Wright's Usonian grammar to architecture students are described, the manual method and a manual transformation exercise involving the comparison of architectural plans to identify variant and invariant aspects, and it is concluded that both methods yield partial success and partial failure. A computerized synthesis of the two methods, the Architectural Grammars software (AGS), is suggested as a drawing medium. A discussion of AGS describes its use of module-tree templates, set operators, and scripted data structures in five exercises: (1) control-animation, which presents drawing sequences in semi-animated form; (2) variant-animation, which allows a detailed investigation of plan variations; (3) continuous-drawing, which promotes a natural design discourse; (4) continuous-design, which facilitates fast, unself-conscious design decisions; and (5) design-animation, which allows students to reconstruct their own solutions as animations that can be compared directly with the prototype. The text is supplemented with 10 plates. (KM)
Publication Type: Reports - Research; Speeches/Meeting Papers
Education Level: N/A
Audience: Teachers; Practitioners
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A