NotesFAQContact Us
Collection
Advanced
Search Tips
Back to results
Peer reviewed Peer reviewed
Direct linkDirect link
ERIC Number: EJ723647
Record Type: Journal
Publication Date: 2004-Sep
Pages: 6
Abstractor: Author
ISBN: N/A
ISSN: ISSN-0031-9120
EISSN: N/A
How Physics is Used in Video Games
Bourg, David M.
Physics Education, v39 n5 p401-406 Sep 2004
Modern video games use physics to achieve realistic behaviour and special effects. Everything from billiard balls, to flying debris, to tactical fighter jets is simulated in games using fundamental principles of dynamics. This article explores several examples of how physics is used in games. Further, this article describes some of the more important technical details of how physics is actually incorporated in games.
Institute of Physics Publishing, Dirac House, Temple Back, Bristol, BS1 6BE, United Kingdom. E-mail: custserv@iop.org; Web site: http://journals.iop.org.
Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A