ERIC Number: EJ836287
Record Type: Journal
Publication Date: 2009
Pages: 10
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1436-4522
EISSN: N/A
Effect of Computer-Based Video Games on Children: An Experimental Study
Chuang, Tsung-Yen; Chen, Wei-Fan
Educational Technology & Society, v12 n2 p1-10 2009
This experimental study investigated whether computer-based video games facilitate children's cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional delivery strategies on children's learning achievement. One major research null hypothesis was tested: there are no statistically significant differences in students' achievement when they receive two different instructional treatments: (1) traditional CAI; and (2) a computer-based video game. One hundred and eight third-graders from a middle/high socio-economic standard school district in Taiwan participated in the study. Results indicate that computer-based video game playing not only improves participants' fact/recall processes (F = 5.288, p less than 0.05), but also promotes problem-solving skills by recognizing multiple solutions for problems (F = 5.656, p less than 0.05). (Contains 3 tables and 1 figure.)
Descriptors: Video Games, Computer Assisted Instruction, Foreign Countries, Teaching Methods, Educational Games, Intermode Differences, Instructional Effectiveness, Experimental Programs, Game Theory, Cognitive Processes, Educational Technology, Experimental Groups, Control Groups, Pretests Posttests
International Forum of Educational Technology & Society. Athabasca University, School of Computing & Information Systems, 1 University Drive, Athabasca, AB T9S 3A3, Canada. Tel: 780-675-6812; Fax: 780-675-6973; Web site: http://www.ifets.info
Publication Type: Journal Articles; Reports - Research
Education Level: Grade 3
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Taiwan
Grant or Contract Numbers: N/A