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ERIC Number: EJ854498
Record Type: Journal
Publication Date: 2006
Pages: 7
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1552-3233
EISSN: N/A
MMOGs as Learning Environments: An Ecological Journey into "Quest Atlantis" and "The Sims Online"
Michael Young; P. G. Schrader; Dongping Zheng
Innovate: Journal of Online Education, v2 n4 Apr-May 2006
Michael Young, P. G. Schrader, and Dongping Zheng use the concepts of ecological psychology to examine how massively multiplayer online games (MMOGs) promote specific learning processes in their players. In their analysis they identify and define nine principles of learning that allow such games to have valuable potential as tools for educators: the perception-action cycle, embodied cognition, social attributes of situated learning, boundary constraints on behavioral trajectories, affordance-effectivity duals, goal-directed action, contextualized learning, repetition, and detection of the raison d'etre. They then provide examples of these principles in the case of two MMOGs--"The Sims Online and Quest Atlantis"--in order to illustrate the potential of this technology to enhance student learning in educational contexts. (Contains 3 exhibits and 3 figures.)
Fischler School of Education and Human Services. Nova Southeastern University, 1750 NE 167th Street, North Miami Beach, FL 33162. Tel: 800-986-3223; e-mail: innovate@nova.edu; Web site: http://innovateonline.info
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A