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ERIC Number: EJ993621
Record Type: Journal
Publication Date: 2012-Nov
Pages: 6
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-1072-0839
EISSN: N/A
Produce Intrigue with Crypto!
Avila, Cheryl L.; Ortiz, Enrique
Mathematics Teaching in the Middle School, v18 n4 p212-217 Nov 2012
Learning mathematics is challenging. It requires discipline, logic, precision, perseverance, and accuracy. It can also be fun. When mathematics is set in a context that inspires students to want to solve interesting problems, students will have an intrinsic desire to learn the necessary skills to accomplish a specific goal. The game of Crypto! was designed to introduce middle school students to matrices in the context of decrypting a secret message. In so doing, the concepts of a matrix, rows, elements, equivalent matrices, inverse matrices, identity matrices, matrix multiplication, and solving matrix equations will be touched on. The game can be played with or without a graphing calculator, depending on the learning goals. It should be explored after students have a basic understanding of algebra. (Contains 3 figures.)
National Council of Teachers of Mathematics. 1906 Association Drive, Reston, VA 20191-1502. Tel: 800-235-7566; Tel: 703-620-3702; Fax: 703-476-2970; e-mail: orders@nctm.org; Web site: http://www.nctm.org/publications/
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Middle Schools
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A