ERIC Number: EJ1004833
Record Type: Journal
Publication Date: 2013-Apr
Pages: 5
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0098-6283
EISSN: N/A
Gaming in the Classroom: An Innovative Way to Teach Factorial Designs
Stansbury, Jessica A.; Munro, Geoffrey D.
Teaching of Psychology, v40 n2 p148-152 Apr 2013
This study tested the effectiveness of video game use for instruction of factorial designs in a research methods course. Students designed and conducted a mini study, playing "Dance, Dance, Revolution", using video game scores as the dependent variable. A mixed-design analysis of variance revealed a significantly greater increase from pretest to posttest in content knowledge in the Wii activity condition compared to lecture-only and no-content control conditions. Implementing this nontraditional teaching method engaged students and increased knowledge of factorial designs in a research method course. (Contains 1 table, 1 figure and 1 note.)
Descriptors: Video Games, Research Methodology, Courses, Psychology, Teaching Methods, Statistical Analysis, Undergraduate Students, Learner Engagement, Pretests Posttests, College Instruction, Instructional Effectiveness, Lecture Method, Knowledge Level
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Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A