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Showing 1 to 15 of 687 results
Shearer, Adrienne E. H.; Snider, O. Sue; Kniel, Kalmia E. – Journal of Food Science Education, 2014
Previous studies have reported on the inadequacy of youth knowledge and practice of food safety principles. The formal high school science classroom environment presents an opportunity to stimulate interest and increase knowledge in food safety with potential benefits to students in improved science literacy, development of life skills, and…
Descriptors: Foods Instruction, Safety Education, Instructional Materials, Secondary School Science
Paver, Jonathan; Walker, David A.; Hung, Wei-Chen – Community College Journal of Research and Practice, 2014
Community colleges have responded to the increased use of technology for instruction by providing support and professional development opportunities for faculty. However, differences in perceptions, expectations, and opportunities exist between full-time faculty at community colleges and their adjunct colleagues when it comes to adopting…
Descriptors: Community Colleges, Adjunct Faculty, Technology Integration, Performance Factors
Terpend, Regis; Gattiker, Thomas F.; Lowe, Scott E. – Decision Sciences Journal of Innovative Education, 2014
Faculty and students are increasingly faced with the opportunity to use electronic versions of textbooks (e-texts). Despite the advantages of e-texts and recent advances in technology, evidence suggests that students are still reluctant to adopt and use e-texts. This situation leads us to investigate two research questions: What factors contribute…
Descriptors: Textbooks, Electronic Publishing, Adoption (Ideas), Outcomes of Education
Hidayanto, Achmad Nizar; Setyady, Stella Tantra – Turkish Online Journal of Educational Technology - TOJET, 2014
Nowadays the growth of technology influences the changes in group collaboration's process either for the professional or for the students. The requirement of interaction in group collaboration while doing task forces the students to schedule their meeting in order to finish the task given. So the technology starts to influence the process of…
Descriptors: Technology Uses in Education, Cooperative Learning, Teamwork, Structural Equation Models
Kazemi, Donna M.; Cochran, Allyson R.; Kelly, John F.; Cornelius, Judith B.; Belk, Catherine – Health Education Journal, 2014
Objective: College students embrace mobile cell phones (MCPs) as a primary communication and entertainment device. The aim of this study was to investigate college students' perceptions toward using mHealth technology to deliver interventions to prevent high-risk drinking and associated consequences. Design/setting: Four focus group…
Descriptors: Telecommunications, Health Promotion, Focus Groups, Interviews
Unal, Zafer; Unal, Aslihan – Journal of Interactive Learning Research, 2014
The goal of this study is to report the results of a comparative usability study conducted in 2008-2009 on two different course management systems (CMS), BlackBoard and Moodle. 135 students enrolled in the fall 2008 and spring 2009 section of Introduction to Educational Technology participated in the study (72 and 63 respectively). At the…
Descriptors: Integrated Learning Systems, Usability, Comparative Analysis, College Students
Davids, Mogamat Razeen; Chikte, Usuf M. E.; Halperin, Mitchell L. – Advances in Physiology Education, 2014
Optimizing the usability of e-learning materials is necessary to reduce extraneous cognitive load and maximize their potential educational impact. However, this is often neglected, especially when time and other resources are limited. We conducted a randomized trial to investigate whether a usability evaluation of our multimedia e-learning…
Descriptors: Foreign Countries, Electronic Learning, Usability, Cognitive Processes
Romrell, Danae; Kidder, Lisa C.; Wood, Emma – Journal of Asynchronous Learning Networks, 2014
As mobile devices become more prominent in the lives of students, the use of mobile devices has the potential to transform learning. Mobile learning, or mLearning, is defined as learning that is personalized, situated, and connected through the use of a mobile device. As mLearning activities are developed, there is a need for a framework within…
Descriptors: Models, Evaluation Methods, Course Evaluation, Electronic Learning
Whalen, D. Joel – Business and Professional Communication Quarterly, 2014
This article, the second in a two-part series, catalogs teaching innovations presented at the 2013 Association for Business Communication Annual Convention, New Orleans. They were presented during the My Favorite Assignment session. The 11 Favorite Assignments featured here offer the reader a variety of learning experiences, including…
Descriptors: Business Education Teachers, Teaching Methods, Instructional Innovation, Career Education
Montelongo, José A.; Hernández, Anita C.; Herter, Roberta J. – Multicultural Perspectives, 2014
English-Spanish cognates are an important subset of words in both the English and Spanish languages. Cognates are words that possess identical or nearly identical spellings and meanings in both languages as a result of being derived from Latin and Greek. Of major importance is the fact that many of the more than 20,000 cognates in English are…
Descriptors: Childrens Literature, Awards, Vocabulary, Picture Books
Katmada, Aikaterini; Mavridis, Apostolos; Tsiatsos, Thrasyvoulos – Electronic Journal of e-Learning, 2014
This paper focuses on the design, implementation and evaluation of an online game for elementary and middle school mathematics. Its aim is twofold: (a) the development of the prototype of a flexible and adaptable computer game, and (b) the evaluation of this prototype, as to its usability and technical aspects. The particular computer game was…
Descriptors: Educational Games, Computer Games, Mathematics Instruction, Elementary School Mathematics
Theunissen, Nicolet; Stubbé, Hester – Electronic Journal of e-Learning, 2014
This paper describes the theoretical basis and development of the iSELF: an Internet-tool for Self-Evaluation and Learner Feedback to stimulate self-directed learning in ubiquitous learning environments. In ubiquitous learning, learners follow their own trails of interest, scaffolded by coaches, peers and tools for thinking and learning.…
Descriptors: Feedback (Response), Computer Assisted Testing, Independent Study, Self Evaluation (Individuals)
Rechten, Frances; Tweed, Alison E. – Educational Psychology in Practice, 2014
Every day nearly 900 children will be excluded from UK schools for disruptive behaviour and almost one-third of this population has a diagnosed mental health disorder. Exclusion from school is the endpoint of most schools' sanction-based behaviour management policies. This exploratory study investigated staff opinions for using a…
Descriptors: Foreign Countries, Behavior Problems, Mental Health, Mental Disorders
Kurz, Alexander; Elliott, Stephen N.; Kettler, Ryan J.; Yel, Nedim – Educational Assessment, 2014
This study provides initial evidence supporting intended score interpretations for the purpose of assessing opportunity to learn (OTL) via an online teacher log. MyiLOGS yields 5 scores related to instructional time, content, and quality. Based on data from 46 middle school classes, the evidence indicated that (a) MyiLOGS has high usability, (b)…
Descriptors: Diaries, Middle School Teachers, Middle School Students, Educational Opportunities
Cheng, Meng-Tzu; Su, TzuFen; Huang, Wei-Yu; Chen, Jhih-Hao – British Journal of Educational Technology, 2014
The scientific concepts of human immunology are inherently complicated and extremely difficult to understand. Hence, this study reports on the development of an educational game entitled "Humunology" and examines the impact of using "Humunology" for learning how the body's defense system works. A total of 132 middle school…
Descriptors: Educational Games, Biology, Immunization Programs, Cognitive Processes

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