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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 1 to 15 of 747 results
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Cheng, Yi-Ling; Mix, Kelly S. – Journal of Cognition and Development, 2014
We tested whether mental rotation training improved math performance in 6- to 8-year-olds. Children were pretested on a range of number and math skills. Then one group received a single session of mental rotation training using an object completion task that had previously improved spatial ability in children this age (Ehrlich, Levine, &…
Descriptors: Mathematics Skills, Control Groups, Spatial Ability, Children
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Jirout, Jamie J.; Newcombe, Nora S. – Mind, Brain, and Education, 2014
Games provide important informal learning activities for young children, and spatial game play (e.g., puzzles and blocks) has been found to relate to the development of spatial skills. This study investigates 4- and 5-year-old children's use of scaled and unscaled maps when solving mazes, asking whether an important aspect of spatial…
Descriptors: Maps, Games, Puzzles, Spatial Ability
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Rodenbaugh, Hanna R.; Lujan, Heidi L.; Rodenbaugh, David W.; DiCarlo, Stephen E. – Advances in Physiology Education, 2014
Because jigsaw puzzles are fun, and challenging, students will endure and discover that persistence and grit are rewarded. Importantly, play and fun have a biological place just like sleep and dreams. Students also feel a sense of accomplishment when they have completed a puzzle. Importantly, the reward of mastering a challenge builds confidence…
Descriptors: Medical Students, Problem Solving, Critical Theory, Spatial Ability
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Sibley, Thomas Q. – PRIMUS, 2014
We introduce a family of puzzles that can help students understand permutation groups. In addition these puzzles provide a basis to investigate other puzzles and their groups of permutations.
Descriptors: College Mathematics, Mathematics Instruction, Undergraduate Study, Puzzles
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Ayrinhac, Simon – Physics Education, 2014
We present in this work a demonstration of the maze-solving problem with electricity. Electric current flowing in a maze as a printed circuit produces Joule heating and the right way is instantaneously revealed with infrared thermal imaging. The basic properties of electric current can be discussed in this context, with this challenging question:…
Descriptors: Energy, Problem Solving, Puzzles, Science Instruction
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Joag, Sushama D. – Journal of Chemical Education, 2014
A simple method to introduce the modern periodic table of elements at the high school level as a game of solving a crossword puzzle is presented here. A survey to test the effectiveness of this new method relative to the conventional method, involving use of a wall-mounted chart of the periodic table, was conducted on a convenience sample. This…
Descriptors: Puzzles, Secondary School Science, Chemistry, Teaching Methods
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Melero, Javier; Hernandez-Leo, Davinia – Educational Technology & Society, 2014
Multiple evidences in the Technology-Enhanced Learning domain indicate that Game-Based Learning can lead to positive effects in students' performance and motivation. Educational games can be completely virtual or can combine the use of physical objects or spaces in the real world. However, the potential effectiveness of these approaches…
Descriptors: Educational Technology, Educational Games, Puzzles, Teaching Methods
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Brophy, Caroline; Hahn, Lukas – Journal of Statistics Education, 2014
In this paper, we describe an in-class experiment that is easy to implement with large groups of students. The experiment takes approximately 15-20 minutes to run and involves each student completing one of four types of Sudoku puzzles and recording the time it takes to completion. The resulting data set can be used as a teaching tool at an…
Descriptors: Large Group Instruction, Lecture Method, Educational Experiments, Puzzles
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Gomez, Cristina; Novak, Dani – Teaching Children Mathematics, 2014
The Common Core State Standards for Mathematics (CCSSM) (CCSSI 2010) emphasize the Standards for Mathematical Practice (SMP) that describe processes and proficiencies included in the NCTM Process Standards (NCTM 2000) and in the Strands for Mathematical Proficiency (NRC 2001). The development of these mathematical practices should happen in…
Descriptors: Mathematics Instruction, Academic Standards, Numbers, Puzzles
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Wanko, Jeffrey J.; Nickell, Jennifer V. – Mathematics Teacher, 2013
Shapedoku is a new type of puzzle that combines logic and spatial reasoning with understanding of basic geometric concepts such as slope, parallelism, perpendicularity, and properties of shapes. Shapedoku can be solved by individuals and, as demonstrated here, can form the basis of a review for geometry students as they create their own. In this…
Descriptors: Mathematics Instruction, Secondary School Mathematics, Geometric Concepts, Teaching Methods
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Raje, Sonali; Krach, Michael; Kaplan, Gail – Mathematics Teacher, 2013
Concepts in mathematics are often universally applicable to other fields. A critical aspect for success in high school or college is the ability to transfer content knowledge from one discipline to another. This is especially true for material learned in the sciences and mathematics. Several studies have suggested that strong mathematical skills…
Descriptors: College School Cooperation, Mathematics Instruction, Secondary School Mathematics, Problem Solving
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Parks, Amy Noelle; Blom, Diana Chang – Teaching Children Mathematics, 2013
The purpose of this article is to provide strategies for recognizing meaningful mathematics in common play contexts in early childhood classrooms and to offer suggestions for how teachers might intervene in these moments to help children attend to the mathematical ideas embedded in their play. In particular, the author's focus on the concepts…
Descriptors: Mathematics Instruction, Early Childhood Education, Play, Mathematical Concepts
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Antle, Alissa N. – Behaviour & Information Technology, 2013
In order to better understand how to design hands-on child-computer interaction, we explore how different styles of interaction facilitate children's thinking while they use their hands to manipulate objects. We present an exploratory study of children solving a spatial puzzle task. We investigate how the affordances of physical, graphical…
Descriptors: Thinking Skills, Hands on Science, Cognitive Style, Problem Solving
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Weiss, Lawrence G.; Keith, Timothy Z.; Zhu, Jianjun; Chen, Hsinyi – Journal of Psychoeducational Assessment, 2013
The fourth edition of the Wechsler Adult Intelligence Scale (WAIS-IV) is a revised and substantially updated version of its predecessor. The purposes of this research were to determine the constructs measured by the test and the consistency of measurement across large normative and clinical samples. Competing higher order WAIS-IV four- and…
Descriptors: Intelligence Tests, Measures (Individuals), Adults, Factor Analysis
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Master, Allison; Walton, Gregory M. – Child Development, 2013
Three experiments ("N" = 130) used a minimal group manipulation to show that just perceived membership in a social group boosts young children's motivation for and learning from group-relevant tasks. In Experiment 1, 4-year-old children assigned to a minimal "puzzles group" persisted longer on a challenging puzzle than children identified as the…
Descriptors: Group Membership, Preschool Children, Motivation, Group Activities
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