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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 1 to 15 of 3,748 results
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Arndt, Katrina; Lieberman, Lauren; James, Alisa – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2014
Seven adolescents who are blind and seven of their parents were interviewed about the adolescents' social lives. Adolescent and parent perspectives are reviewed, followed by implications for teachers to support the social connections of students who are blind.
Descriptors: Adolescents, Blindness, Parents, Interviews
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Ekiaka Nzai, Valentin; Reyna, Concepción – Journal of Latinos and Education, 2014
Teaching reading and vocabulary to Mexican American children in the United States of America today requires an acknowledgment of historical social injustice that continues to affect many communities in South Texas. This article debriefs some vocabulary teaching strategies--such as mnemonics and game play under the learning centers…
Descriptors: Mexican Americans, Teaching Methods, English (Second Language), Second Language Instruction
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Light, Richard L.; Harvey, Stephen; Mouchet, Alain – Sport, Education and Society, 2014
This article draws on Game Sense pedagogy and complex learning theory (CLT) to make suggestions for improving decision-making ability in team sports by adopting a holistic approach to coaching with a focus on decision-making "at-action". It emphasizes the complexity of decision-making and the need to focus on the game as a whole entity,…
Descriptors: Team Sports, Decision Making, Holistic Approach, Athletic Coaches
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Butler, Joy I.; Storey, Brian; Robson, Claire – Sport, Education and Society, 2014
Although Teaching Games for Understanding (TGfU) has gained ground, pedagogical models are sustainable only when situated in a comprehensive worldview and consistent epistemology. After considering the five values orientations offered by Jewett, Bain, and Ennis, the authors conclude that ecological integration offers a useful starting point in…
Descriptors: World Views, Epistemology, Systems Approach, Physical Education
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Light, Richard; Curry, Christina; Mooney, Amanda – Asia-Pacific Journal of Health, Sport and Physical Education, 2014
As a well-developed indicator of high-quality teaching in any subject area we use the New South Wales (NSW) Quality Teaching Framework (QTF) in this article to identify what might constitute quality teaching in physical education and to suggest the extent to which Game Sense pedagogy can be seen to meet the expectations of the NSW QTF. We identify…
Descriptors: Foreign Countries, Educational Quality, Instructional Effectiveness, Physical Education
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de Freitas, Sara; Mayer, Igor; Arnab, Sylvester; Marshall, Ian – Journal of Higher Education Policy and Management, 2014
This paper explores how, in the light of global economic downturn and rising student populations, new academic-industrial models for research collaboration based upon specific technological expertise and knowledge can be developed as potential mechanisms for preserving and extending central university research infrastructure. The paper explores…
Descriptors: School Business Relationship, Institutional Cooperation, Blended Learning, Models
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Abrams, Sandra Schamroth; Walsh, Sara – Journal of Adolescent & Adult Literacy, 2014
This article explores the ways "gamification" can play a role in adolescents' development of vocabulary. Gamification involves the application of game-design thinking and play elements to non-game activities, such as routine homework or classroom lessons. Drawing upon data from in-school and after-school settings, the authors…
Descriptors: Games, Design, Play, Adolescents
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Brodhead, Matthew T.; Higbee, Thomas S.; Pollard, Joy S.; Akers, Jessica S.; Gerencser, Kristina R. – Journal of Applied Behavior Analysis, 2014
Linked activity schedules were used to establish appropriate game play in children with autism during a game of hide-and-seek. All 6 participants demonstrated acquisition of appropriate play skills in the presence of the activity schedules and maintained responding during subsequent phases. When the schedules were removed, responding decreased to…
Descriptors: Scheduling, Activities, Play, Games
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Nolan, Julene D.; Houlihan, Daniel; Wanzek, Megan; Jenson, William R. – School Psychology International, 2014
Few classroom behavioral interventions have been thoroughly studied using culturally and linguistically diverse populations, international student populations, or those from diverse socio-economic backgrounds. Yet, having such tools for school psychologists and teachers is critical for behavior management in the classroom. One important exception…
Descriptors: Classroom Techniques, Games, Intervention, Student Behavior
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Vandermaas-Peeler, Maureen; Pittard, Caroline – Early Child Development and Care, 2014
Mathematical knowledge at school entry predicts school achievement, and children from low-income families are at risk for low math achievement. The study purpose was to observe low-income parents' numeracy guidance in two contexts, a board game and a number concept assessment, and to compare preschoolers' independent and guided math…
Descriptors: Social Environment, Preschool Children, Disadvantaged Youth, Low Income
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Jirout, Jamie J.; Newcombe, Nora S. – Mind, Brain, and Education, 2014
Games provide important informal learning activities for young children, and spatial game play (e.g., puzzles and blocks) has been found to relate to the development of spatial skills. This study investigates 4- and 5-year-old children's use of scaled and unscaled maps when solving mazes, asking whether an important aspect of spatial…
Descriptors: Maps, Games, Puzzles, Spatial Ability
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O'Leary, Nick; Longmore, Carl; Medcalf, Richard – Support for Learning, 2014
This study examined how one physical education (PE) teacher in a specialist school for pupils with social and emotional behavioural difficulties (SEBD) taught Year 9 pupils utilising the Teaching Games for Understanding (TGfU) model. The research identified factors that led to such instruction, and considered the influence of occupational…
Descriptors: Physical Education Teachers, Socialization, Games, Teaching Methods
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Verran, J.; Crossley, M.; Carolan, K.; Jacobs, N.; Amos, M. – Journal of Biological Education, 2014
The aim of this learning exercise was to harness current interest in zombies in order to educate audiences about the epidemiology of infectious disease. Participants in the activity were provided with an outbreak scenario, which they then used as the basis of play-based activities. By considering the mode and speed of transmission, size of…
Descriptors: Epidemiology, Communicable Diseases, Computer Simulation, Microbiology
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Bridge, Dave – Journal of Political Science Education, 2014
Using an example, this article demonstrates how instructors can make use of popular off-the-shelf board games to model politics. I show how the rules of the popular board game "Battleship" can be manipulated to simulate centralization of power and, more specifically, the differences between the Articles of Confederation and the…
Descriptors: Games, Political Issues, Politics, Simulation
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Harvey, Stephen; Jarrett, Kendall – Physical Education and Sport Pedagogy, 2014
Background: In 2006, Oslin and Mitchell published a review of the game-centred approaches (GCAs) to teaching and coaching literature highlighting a number of core concepts thought to provide justification for the use of GCAs including (a) its potential to enhance participant motivation, (b) potential for tactical transfer, and (c) development of…
Descriptors: Games, Physical Education, Athletics, Literature Reviews
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