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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 1 to 15 of 2,747 results
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Theunissen, Nicolet; Stubbé, Hester – Electronic Journal of e-Learning, 2014
This paper describes the theoretical basis and development of the iSELF: an Internet-tool for Self-Evaluation and Learner Feedback to stimulate self-directed learning in ubiquitous learning environments. In ubiquitous learning, learners follow their own trails of interest, scaffolded by coaches, peers and tools for thinking and learning.…
Descriptors: Feedback (Response), Computer Assisted Testing, Independent Study, Self Evaluation (Individuals)
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Zarraonandia, Telmo; Francese, Rita; Passero, Ignazio; Diaz, Paloma; Tortora, Genoveffa – International Journal of Distance Education Technologies, 2014
Despite several researchers reporting evidence that 3D Virtual Worlds can be used to effectively support educational processes in recent years, the integration of this technology in real learning processes is not as commonplace as in other educational technologies. Instructional designers have to balance the cost associated with the development of…
Descriptors: Computer Simulation, Direct Instruction, Individual Instruction, Learning Activities
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Stefaniak, Jill E.; Tracey, Monica W. – TechTrends: Linking Research and Practice to Improve Learning, 2014
Design-thinking is an inductive and participatory process in which designers are required to manage constraints, generate solutions, and follow project timelines in order to complete project goals. The researchers used this exploration study to look at how designers in various disciplinary fields approach design projects. Designers were asked to…
Descriptors: Decision Making, Decision Making Skills, Instructional Design, Intellectual Disciplines
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Cayari, Christopher – General Music Today, 2014
Music video creation provides students a new way to express themselves and become better performers and consumers of media. This article provides a new perspective on Lucy Green's informal music pedagogy by enabling students to create music videos in music classrooms; thus, students are able to create music videos that informally develop…
Descriptors: Informal Education, Music Education, Video Technology, National Standards
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Duke, Daniel L. – Management in Education, 2014
Prompted by the need for leaders able to turn around chronically low-performing schools, states, universities, education groups, and school districts in the US have initiated a variety of principal development programs. Some programs focus on enhancing the skills of experienced administrators, while others target talented teachers and even…
Descriptors: Low Achievement, Disadvantaged Schools, Leadership Training, Training Methods
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Bauer, Malcolm – Measurement: Interdisciplinary Research and Perspectives, 2014
Malcolm Bauer, from Education Testing Services, provides his comments on the Focus article in this issue of "Measurement" entitled : "How Task Features Impact Evidence from Assessments Embedded in Simulations and Games" (Russell G. Almond, Yoon Jeon Kim, Gertrudes Velasquez, Valerie J. Shute). Bauer begins his remarks by noting…
Descriptors: Task Analysis, Models, Design Requirements, Educational Games
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Wilkerson, Stephanie B.; Haden, Carol M. – Afterschool Matters, 2014
Science, technology, engineering, and mathematics (STEM) programs in out-of-school time (OST) are designed to supplement school work, ignite student interest, and extend STEM learning. From interactive museum exhibits to summer-long science camps, opportunities for informal student engagement in STEM learning abound. The differences these programs…
Descriptors: STEM Education, Best Practices, After School Programs, Program Evaluation
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Ruiz, Miguel – Public Services Quarterly, 2014
Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…
Descriptors: Library Services, Library Development, Graphic Arts, Multimedia Materials
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Ahmad, Rafiq; Lahonde, Nathalie; Omhover, Jean-françois – Journal of Learning Design, 2014
Design process optimisation and intelligence are the key words of today's scientific community. A proliferation of methods has made design a convoluted area. Designers are usually afraid of selecting one method/tool over another and even expert designers may not necessarily know which method is the best to use in which circumstances. This…
Descriptors: Design, Games, Design Requirements, Decision Making
Welbeck, Rashida; Ware, Michelle; Cerna, Oscar; Valenzuela, Ireri – MDRC, 2014
Difficulties in paying for college and in maintaining good academic performance are two major hurdles to college graduation for low-income students. In recent years, state and federal budgets for postsecondary education have been cut significantly, limiting the options policymakers, education leaders, and communities have to improve rates of…
Descriptors: Technical Assistance, Guidelines, Guides, Performance Contracts
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Wray, Christina C. – Journal of Library & Information Services In Distance Learning, 2013
Providing accessible library services and instruction to distance users with disabilities can seem daunting. This article, which grew out of a webinar presented by the author to the Health Science Special Interest Group of ACRL, provides practical strategies to help content creators utilize built-in accessibility features and provides a resources…
Descriptors: Library Services, Online Systems, Access to Information, Accessibility (for Disabled)
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Nielsen, Brita Fladvad; Rodrigues Santos, Ana Laura – International Journal of Learning and Change, 2013
A "humanitarian market" for off-grid renewable energy technologies for displaced populations in remote areas has emerged. Within this market, there are multiple stakeholder agendas. End-user needs and sustainable development goals are currently not considered through the customer-enterprise relationship and the applied product and…
Descriptors: Stakeholders, Sustainability, Energy Education, Power Technology
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Crismond, David; Gellert, Laura; Cain, Ryan; Wright, Shequana – Science and Children, 2013
The "Next Generation Science Standards" (NGSS) (Achieve Inc. 2013) asks teachers to give engineering design equal standing with scientific inquiry in their science lessons. This article asks the following questions: What do engineering design practices look like, and how do you assess them? How similar and different is engineering design…
Descriptors: Design Crafts, Design, Engineering Education, Inquiry
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Gates, Simon – School Science Review, 2013
Spreadsheets are useful for large data sets but they may be too wide or too long to print as conventional tables. Response grids offer solutions to the challenges posed by any large data set. They have wide application throughout science and for every subject and context where visual data displays are designed, within education and elsewhere.…
Descriptors: Visual Aids, Database Design, Database Management Systems, Scientific and Technical Information
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Lippman, Peter C. – T.H.E. Journal, 2013
Given the differences in social, emotional, and physiological development among elementary, middle, and high school students, it should come as no surprise that collaborative spaces should be designed differently for each age group. The needs of younger students do not necessarily mirror those of their older peers. Architect and educator Peter…
Descriptors: Cooperative Learning, Educational Facilities Design, Audience Awareness, Developmentally Appropriate Practices
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