ERIC Number: ED255183
Record Type: RIE
Publication Date: 1984-Nov-8
Reference Count: 0
"ELI"--The Educational Futures Game.
Mahoney, V. L. Mike; Grantham, Lex
This report describes ELI, a computer-based educational game that gives participants, as citizens of fictitious cities, the opportunity to examine a variety of typical community issues relating to education within the context of broader city and regional problems. After a brief introduction, the game structure is described, including the setting of the region and its cities, city teams, player roles (either educator, legislator, or innovator), play of the game, and game management and materials (management manual, regional profile, and city profiles). A schematic diagram of the game grouped by input, process, and output is used to illustrate the discussion. A discussion of programming languages and the computer lists the advantages and disadvantages of five levels of programming languages: internal machine code, external machine code, machine-oriented symbolic language, user or problem-oriented language, and user-written language. Additional sections cover ELI design factors and considerations in game and simulation design, computer language characteristics, and the merits of PASCAL for ELI. A comparison of computers by basic characteristics is included. An appendix contains a short glossary of computer terms and an explanation of computer pseudo-code for language applications. A 15-item bibliography is included. (LMM)
Publication Type: Reports - Descriptive; Speeches/Meeting Papers
Education Level: N/A
Authoring Institution: N/A
Identifiers: Computer Games; PASCAL Programing Language
Note: Paper presented at the National Adult Education Conference (Louisville, KY, November 8, 1984).