ERIC Number: ED039704
Record Type: RIE
Publication Date: 1970
Reference Count: 0
The Role of Modern Technology in Relation to Simulation and Games for Learning.
Coleman, James S.
The use of simulation and games for learning at all levels of school has grown rapidly in only a few years. In this paper the author attempts to define what such activities are intended to do, how they are best used, and what precisely they are. He points out the differences and similarities between games and simulations. Some theories of learning are identified which have special implications for the use of games and simulations. The author attempts to answer in some detail questions that have been raised concerning the place of games and simulation in instruction, the actual learning they produce, and the most efficient ways to use these techniques in education. A bibliography of groups engaged in the development of simulation games, and of simulation games that have been developed, is appended. (JY)
Publication Type: N/A
Education Level: N/A
Sponsor: Office of Education (DHEW), Washington, DC. Bureau of Research.
Authoring Institution: Academy for Educational Development, Washington, DC.
Note: This is one of the support papers for "To Improve Learning; a Report to the President and the Congress of the United States by the Commission on Instructional Technology", ED 034 905